This prints an error message about qualifiers but don't really understand what that means and how to adjust the code for it to work? Anyways, thanks a lot for looking at the code.
Note: The ostream operator is fri开发者_Go百科ended in the Node class.
using namespace std;
ostream& operator(ostream& output, const Node* currentNode)
{
return output;
}
void Node::nodeFunction()
{
//This node has items attached to the 'this' statement. After
//the necessary functions, this is called to output the items.
cout << this;
}
Your overloaded stream operator declaration should be like this:
std::ostream& operator<<(std::ostream& os, const T& obj);
^^^^^^^^^^^^^
You should be returning a reference to object of std::ostream
, the &
is wrongly placed in your overloaded function prototype.
Have a look at the working sample here.
Adding the source code here, for completeness.
Note: I have taken class Node
members as public for ease of demonstration.
#include<iostream>
using namespace std;
class Node
{
public:
int i;
int j;
void nodeFunction();
friend ostream& operator <<(ostream& output, const Node* currentNode);
};
ostream& operator<<(ostream& output, const Node* currentNode)
{
output<< currentNode->i;
output<< currentNode->j;
return output;
}
void Node::nodeFunction()
{
//This node has items attached to the 'this' statement. After
//the necessary functions, this is called to output the items.
cout << this;
}
int main()
{
Node obj;
obj.i = 10;
obj.j = 20;
obj.nodeFunction();
return 0;
}
The &
on the return value of the operator is in the wrong place, and it's generally better to use references rather than pointers for ostream operators:
ostream& operator<<(ostream &output, const Node ¤tNode)
{
// Output values here.
return output;
}
void Node::nodeFunction()
{
cout << *this;
}
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