I have a working EDE project, but I woul开发者_JS百科d like to locate the command in a file in the source tree for that project and not in my .emacs file. Is this possible?
I have tried using directory variables and emacs loads the file, but it does have any affect. To do this I placed the following code in .dir-locals.el in the project root:
((nil
. ((ede-cpp-root-project "MyProj"
:name "MyProj Project"
:file "/home/jlisee/projects/myproj_code/CMakeLists.txt"
:include-path '( "/packages" )
:system-include-path '( "/opt/myproj/local/include" )
:spp-table '( ("CONST" . "const") )
))))
The project type ede-cpp-root is for people who specifically want to keep the project file out of their source tree. If you want a project type in your source tree, there are other options.
If you are using a recent version of CEDET, you can instead enable the generic project types which in turn supports cmake (which it looks like you are using?)
(ede-enable-generic-projects)
Once in this generic project for CMake, use
M-x ede-customize-project RET
to add in include paths, macro tables, and the like.
If you aren't using makefiles, cmake, or whatever, you can create your own generic project type with a bit of code in your .emacs file. Look in ede-generic for everything that mentions CMake, and it should be pretty obvious what 3 things to create.
I think the existing project type uses CMakeLists, not CMakeLists.txt, so perhaps the existing code needs a tweak.
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