I have problem accessing content from an Illustrator SWF(I create the swf using illustrator, I export I Save layers as symbols). When I crea开发者_开发知识库te my swf file using flash i can access shapes and symbols using this code.
I am trying to get and change the color of a symbols in my swf file
var flashMovie:Sprite = this.content as Sprite;
for (var i:int = 0; i < flashMovie.numChildren; i++)
{
flashMovie.getChildAt(i).name;
flashMovie.getChildAt(i).transform.colorTransform.color;
}
But when I create my swf file using Illustrator it return nothing.
How can can i access the content and change the color of an Illustrator SWF
Is it possible to export AVM2 (AS 3) swf's using Illustrator? Correct me if i am wrong, but as far as I know Illustrator CS5 still exports AVM1 (AS 1 & 2) swf's. Within a AS3 Project all loaded AS2 Movies are represented by the flash.display.AVM1Movie class. This class has no display-chain children, it is just a DisplayObject showing the rendered AVM1 Clip. From this it follows that you can't access any symbols defined by Illustrator.
I am not quite sure if you can use the call() Method to invoke some Method within a AVM1Movie. Is it possible to add AS2 methods within Illustrator? Probably not...
You can either export every element as single swf, or choose some other export format such as svg.
package
{
import flash.display.AVM1Movie;
import flash.display.DisplayObject;
import flash.display.Loader;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.net.URLRequest;
import flash.utils.describeType;
public class AIImportDemo extends Sprite
{
private var __loader:Loader = new Loader();
public function AIImportDemo()
{
super();
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE
__loader.contentLoaderInfo.addEventListener(Event.COMPLETE,__onComplete);
__loader.load(new URLRequest('assets/myAIExport.swf'));
}
private function __onComplete($e:Event):void{
addChild(__loader);
trace(describeType(__loader.content));
trace("is MovieClip "+ (__loader.content is MovieClip)); // false
trace("is Sprite "+ (__loader.content is Sprite)); // false
trace("is Shape "+ (__loader.content is Shape)); // false
trace("is AVM1Movie "+ (__loader.content is AVM1Movie)); // true
trace("is Display Object "+(__loader.content is DisplayObject)); // true
}
}
}
Your best bet is to Copy/Paste your objects from Illustrator to Flash CS. That way vector objects may be ported over as AS3 Shape objects. You can also split them to different Symbols etc...
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