I have such code:
@interface Alert : UIView
{
}
/*
- (void) initWithTitle:(NSString*)title message:(NSString*)message cancelButtonTitle:(NSString*)cancelButtonTitle otherButtonTitles:(NSString*)buttonTitle,... delegate:(id)delegate;
*/
@end
@implementation Alert
- (void) drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextClearRect(context, rect); // Очистим context
CGContextSetRGBFillColor(context, 255, 0, 0, 1);
CGContextFillRect(context, CGRectMake(20, 20, 100, 100));
}
- (void) show
{
self.center = [[[UIApplication sharedApplication] keyWindow] center];
[[[UIApplication sharedApplication] keyWindow] addSubview:self];
[[[UIApplication sharedApplication] keyWindow] bringSubviewToFront:self];
}
Then I'm use it so:
- (void)viewDidLoad
{
[super viewDidLoad];
Alert * alert = [[Alert alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
[alert show];
[alert release];
}
But it do开发者_Python百科esn't work(I want to see Alert above all other views). Could you help me?
The recommended solutions which handle device orientation properly are
pod AGWindowView It will automatically deal with any rotation and framechanges so you won't have to worry about that.
read and follow the official post https://developer.apple.com/library/content/qa/qa1688/_index.html
Add your view to the first subview, instead of adding it to the window
UIWindow* window = [UIApplication sharedApplication].keyWindow; if (!window) window = [[UIApplication sharedApplication].windows objectAtIndex:0]; [[[window subviews] objectAtIndex:0] addSubview:myView];
You can also add it to the window. It will not handle device orientation, though.
let window = UIApplication.sharedApplication().keyWindow!
let view = UIView(frame: CGRect(x: window.frame.origin.x, y: window.frame.origin.y, width: window.frame.width, height: window.frame.height))
window.addSubview(view);
view.backgroundColor = UIColor.blackColor()
There is also one other method
Add the following method in the view will appear to add every time push/pop view controller
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[[UIApplication sharedApplication] keyWindow] addSubview:<yourViewObject>];
}
And for remove this view in next class add the following lines of code
-(void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
[<yourViewObject> removeFromSuperview];
}
@MaciekWrocław answere swift version
Swift2
var appDelegate = (UIApplication.sharedApplication().delegate! as! AppDelegate)
var backgrView = UIView(frame: CGRectMake(0, 0, UIScreen.mainScreen().bounds.size.width, UIScreen.mainScreen().bounds.size.height))
backgrView.backgroundColor = UIColor.redColor()
backgrView.alpha = 0.6
window?.addSubview(backgrView)
swift3
var appDelegate: AppDelegate? = (UIApplication.shared.delegate as? AppDelegate)
var backgrView = UIView(frame: CGRect(x: CGFloat(0), y: CGFloat(0), width: CGFloat(UIScreen.main.bounds.size.width), height: CGFloat(UIScreen.main.bounds.size.height)))
backgrView.backgroundColor = UIColor.red
backgrView.alpha = 0.6
window?.addSubview(backgrView)
and i am doing for my application about net connection in the AppDelegate:
func checkReachabilityUpdateUI() -> Int {
let remoteHostStatus = self.reachability?.currentReachabilityStatus()
if remoteHostStatus?.rawValue == 0 {
let backgrView = UIView(frame: CGRectMake(0, 60, UIScreen.mainScreen().bounds.size.width, 44))
let statusMessage = UILabel(frame: CGRect(x: 0, y: 0, width: UIScreen.mainScreen().bounds.size.width, height: 44))
statusMessage.text = "No internet Connection"
statusMessage.textAlignment = .Center
statusMessage.textColor = UIColor.whiteColor()
backgrView.backgroundColor = UIColor.redColor()
backgrView.addSubview(statusMessage)
backgrView.tag = 100
window?.addSubview(backgrView)
return (remoteHostStatus?.rawValue)!
}
else {
if let viewWithTag = self.window!.viewWithTag(100) {
print("Tag 100")
viewWithTag.removeFromSuperview()
}
else {
print("tag not found")
}
return (remoteHostStatus?.rawValue)!
}
}
UIView *spinnerView;//This is your view
self.spinnerView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, UIScreen.mainScreen.bounds.size.width, UIScreen.mainScreen.bounds.size.height)];
//Based on your requirement change width and height like self.view.bounds.size.width
self.spinnerView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.6];
// [self.view addSubview:self.spinnerView];
UIWindow *currentWindow = [UIApplication sharedApplication].keyWindow;
[currentWindow addSubview:self.spinnerView];
In Swift 5
let window = UIApplication.shared.keyWindow!
window.addSubview(self.spinnerView) // Add your view here
One more simple solution is :
yourViewName.layer.zPosition = 1//Here fix your view name
If you know what subview is at the top, use:
UIView* topMostSubView = <your view's top most subview>
[self.view insertSubview:alert aboveSubview:topMostSubView];
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