Basic question here, just got curious about coding a simp开发者_StackOverflow中文版le formula out, and wanted to know if it's possible to use a division operator for the increment in a c# for loop?
Using int X, would like to divide X repeatedly by some number Y until X <= some number Z.
for ( x = 0; x <= Z; X/Y) ? // Here, I throw an error at X/Y, also with (X/Y).
The last segment in for
loop is usually meant for changing the loop variable (usually incrementing or decrementing). So, x++
(which is x = x + 1
) increments x
. x/y
does not change x
(or y
, and is not a valid C# statement). you could do x /= y
which would compile.
I think you mean x = x / y
. x/y
does nothing useful on it's own and, while it's at least valid syntax in C and C++, I'm not sure C# will not allow it.
But you should keep in mind that you have your condition "bass-ackward" (a) :-) This condition must be satisfied for the loop to continue, not to terminate.
So, if you mean (as you state) "... until X <= some number Z", the loop should be:
for (x = 0; x > Z; x = x / Y)
In any case, since x
starts at zero, and zero divided by anything (except zero) is still zero, the value of x
will never change. I suspect you meant to start x
at some larger value since you're reducing it with the division operator and you want to terminate when it drops below a certain value.
(a) To be honest, I'm not sure why this phrase is so popular. It's a corruption of the obvious Spoonerism meaning things are the wrong way around but, as far as my limited knowledge of anatomy goes, I'm pretty certain the a** is supposed to be backwards :-)
/= is the divisional incremental operator.
x /= 2;
is functionally equivalent to
x = x / 2;
should be fine to use it.
// changing x = 1 in example code, as per discussion below this comment
for (x = 1;x <= z;x /= y)
{
//whatever
}
on increment section, it should be statement. like, x=x/y
Sure, but in addition to what others have pointed out about actually reassigning x
:
- If
x
starts at0
, it will never change - The condition is a continue condition ("while"), not a termination condition ("until")
So you would end up with:
for( var x = max_x; x > min_x; x /= y )
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