For a class project I'm attempting to write a VST plugin backed by CUDA. My current CUDA workflow is on a Linux box, so I'd prefer to compile and link there.
According to Wikipedia, this should be possible (I couldn't find any Steinberg documentation relevant to Linux) but I can't find a Makefile or instructions on how to build if you aren't using Xcode or Visual Studio.
I'm fairly certain that the VST 3 SDK doesn't support Linux. When I try to compile a plugin under Linux, I get this error:
./base/source/fatomic.cpp:39:30: fatal error: libkern/OSAtomic.h: No such file or directory
This issue is caused by the following code in "VST3 SDK/base/source/fatomic.cpp"
#if MAC
#include <libkern/OSAtomic.h>
#if MAC_OS_X_VERSION_MIN_REQUIRED > MAC_OS_X_VERSION_10_4
#define NATIVE_ATOMIC_TYPE (volatile int32_t*)
#else
#define NATIVE_ATOMIC_TYPE (int32_t*)
#endif
#elif WINDOWS
#include <windows.h>
#endif
But I hope compiling under Linux will work with VST S开发者_开发问答DK 2.4. Thanks for reading.
jVSTwrapper seems to run on linux, but they are only supporting the 2.4 SDK at the moment. Actually, that's a much safer bet, as not too many hosts have full VST3 support yet, and the 2.4 SDK is more or less universal. You will probably have more luck building with that SDK under linux, but it's still going to require some patching.
Anyways, here's a few forum links (1, 2) to get you started.
Edit: I also blogged about this some while back, perhaps this will be useful for any future visitors from google:
http://teragonaudio.com/article/Building-VST-plugins-on-Linux.html
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