I have a Style for a TreeListViewItem
...really just a ListViewItem
in a "tree structure". The DataContext
of the ListViewItem
is set to my view model that has an IsSelected
property bound to the item's IsSelected
. I made a change so that when the item is selected, style the item differently, and the property on my viewmodel gets set to 'true'. This works well, but when I added a trigger for IsKeyboardFocusWithin
, the viewmodel property no longer gets set. The style of the item still changes, but I need the property on the viewmodel to change as well. Any help would be great.
XAML:
<Style TargetType="{x:Type zcorectl:ZynTreeListViewItem}">
<Setter Property="KeyboardNavigation.TabNavigation" Value="Continue"/>
<Setter Property="IsExpanded" Value="{Binding Path=IsExpanded, Mode=TwoWay}"/>
<Setter Property="IsSelected" Value="{Binding Path=IsSelected, UpdateSourceTrigger=PropertyChanged}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type zcorectl:ZynTreeListViewItem}">
<StackPanel>
<Border x:Name="Bd" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="{TemplateBinding Padding}">
<GridViewRowPresenter x:Name="PART_Header" Content="{TemplateBinding Header}" Columns="{StaticResource columns}" />
</Border>
<ItemsPresenter x:Name="ItemsHost"/>
</StackPanel>
<ControlTemplate.Triggers>
<Trigger Property="IsExpanded" Value="false">
<Setter TargetName="ItemsHost" Property="Visibility" Value="Collapsed"/>
</Trigger>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="HasHeader" Value="false"/>
<Condition Property="Width" Value="Auto"/>
</MultiTrigger.Conditions>
<Setter TargetName="PART_Header" Property="MinWidth" Value="75"/>
</MultiTrigger>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="HasHeader" Value="false"/>
<Condition Property="Height" Value="Auto"/>
</MultiTrigger.Conditions>
<Setter TargetName="PART_Header" Property="MinHeight" Value="19"/>
</MultiTrigger>
<Trigger Property="IsKeyboardFocusWithin" Value="True">
<Setter Property="IsSelected" Value="True"/>
</Trigger>
<Trigger Property="IsSelected" Value="true">
<Setter TargetName="Bd" Property="BorderBrush" Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
<Setter TargetName="Bd" Property="BorderThickness" Value="0,2"/>
<Setter TargetName="Bd" Property="Height" Value="45"/>
<Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.HighlightTextBrushKey}}"/>
</Trigger>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsSelected" Value="true"/>
<Condition Property="IsSelectionActive" Value="false"/>
</MultiTrigger.Conditions>
<Setter TargetName="Bd" Property="BorderBrush" Value="{DynamicResource {x:Static SystemColors.ControlBrushKey}}"/>
<Setter TargetName="Bd" Property="BorderThickness" Value="0,2"/>
<Setter TargetName="Bd" Property="Height" Value="45"/>
<Sette开发者_C百科r Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/>
</MultiTrigger>
<Trigger Property="IsEnabled" Value="false">
<Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
ViewModel Code:
private bool _isSelected = false;
public bool IsSelected
{
get { return _isSelected; }
set
{
if (_isSelected != value)
{
_isSelected = value;
OnPropertyChanged("IsSelected");
}
}
}
Why not create a KeyboardFocus property in the ViewModel and put the logic there?
private bool _isKeyboardFocusSet = false;
public bool IsKeyboardFocusSet
{
get { return _isKeyboardFocusSet; }
set
{
if (_isKeyboardFocusSet!= value)
{
_isKeyboardFocusSet = value;
OnPropertyChanged("isKeyboardFocusSet");
}
if (_isSelected != true)
{
_isSelected = _isKeyboardFocusSet;
OnPropertyChanged("IsSelected");
}
}
}
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