I am working with cocos开发者_Go百科3d Game development I have to import 3dmax model in my application can anyone suggest how to work with cocos3d??
According to the documentation, cocos3d ships with a loader framework which adds a category on the class CC3World with a method for loading PowerVR POD-files called
addContentFromPODResourceFile:
Further, the vendor of PowerVR makes available a plugin for 3dsmax enabling POD-file exporting of 3ds scenes.
I have not tried it myself, so YMMV.
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