I'm trying to build an application with boost library by creating a MSVC9.0 project files with CMake.
I get the following error:
Error 3 fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_44.lib'
Here is the CMake configuration
cmake_minimum_required(VERSION 2.8)
PROJECT( TestProject)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
set(BOOST_ROOT "D:/boost_1_44_0")
set(Boost_USE_MULTITHREADED ON)
FIND_PACKAGE( Boost 1.44.0 REQUIRED unit_test_framework system)
INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include)
INCLUDE_DIRECTORIES(${INCLUDE_DIRECTORIES} ${BOOST_ROOT})
LINK_DIRECTORIES(${LINK_DIRECTORIES} "D:/boost_1_44_0/stage/lib")
SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
SET(RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
ADD_EXECUTABLE(testapp
main.cpp)
TARGET开发者_Go百科_LINK_LIBRARIES(testapp
${Boost_SYSTEM_LIBRARY}
)
SET_TARGET_PROPERTIES( testapp PROPERTIES DEBUG_POSTFIX "d" )
I have built boost for static and shared (debug and release) with following options.
bjam toolset=msvc variant=debug link=shared runtime-link=shared threading=multi --build-type=complete stage
bjam toolset=msvc variant=release link=shared runtime-link=shared threading=multi --build-type=complete stage
bjam toolset=msvc variant=debug link=static runtime-link=static threading=multi --build-type=complete stage
bjam toolset=msvc variant=release link=static runtime-link=static threading=multi --build-type=complete stage
I'm not sure what I'm missing in the configuration. Any suggestions? Thanks.
First of all, did you check if "'libboost_system-vc90-mt-gd-1_44.lib" really exists in your stage-dir "D:/boost_1_44_0/stage/lib"?
Second: the most common problem I used to have with Boost and CMake's find_package( Boost) was interference with the auto-linking. You could disable it by adding a definition to your compile flags
add_definitions( -DBOOST_ALL_NO_LIB )
but then you probably will need to specify if you want to link to the dynamic or static version
set( Boost_USE_STATIC_LIBS ON ) # or Off, depending on what you want
find_package( Boost 1.44.0 REQUIRED unit_test_framework system)
Of course, you could always check the generated visual studio files to see which link-libraries are actually added to your project.
After many tries, I was able to compile a project with Boost on Windows. Here is the CMakeLists.txt source:
cmake_minimum_required (VERSION 2.6)
project (SendCommand)
include_directories(./)
set(BOOST_ROOT F:/boost_1_55_0/)
set(BOOST_INCLUDEDIR F:/boost_1_55_0/)
set(BOOST_LIBRARYDIR F:/boost_1_55_0/lib32-msvc-10.0/)
set(Boost_INCLUDE_DIRS F:/boost_1_55_0/)
set(Boost_LIBRARY_DIRS F:/boost_1_55_0/lib32-msvc-10.0/)
add_definitions(-DBOOST_ALL_NO_LIB)
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
find_package(Boost 1.55.0 REQUIRED COMPONENTS system thread)
include_directories(${Boost_INCLUDE_DIRS})
add_executable(SendCommand send_command.cpp ivdlp_packet.cpp)
target_link_libraries(SendCommand ${Boost_LIBRARIES})
For more information, you can use a document I've written: https://docs.google.com/document/d/1nE7kYBRQAWbR4rGkMmA5-Hg88M9vS_kAjO4Tc9Rq5zU/pub
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