I am using the pow()
function like this in my application:
float IValuePlusOne = (pow(2.25,120));
but it is reporting back an infinite value, instead of the correct result. I even tried the long long
and long double
data types but couldn't get them to produce the proper output.
Is there any other data type I need to use or 开发者_Go百科do I need to make some other changes in my code?
As others have pointed out, you're losing precision and reducing the size of value you can represent by casting to a float. Running the following code:
double IValuePlusOne = pow(2.25,120.0);
NSLog(@"Test value: %f", IValuePlusOne);
on my iPhone gives the output:
Test value: 1827688475348373523156051712429585892114432.000000
which looks to be correct (1.827x10^42).
If you want to do calculations on values that a double can't hold, use NSDecimalNumber
.
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