I am new to python and have been working through the examples in Swaroop CH's "A Byte of Python". I am seeing some behavior with the __del__
method that is puzzling me.
Basically, if I run the following script (in Python 2.6.2)
class Person4:
'''Represents a person'''
population = 0
def __init__(self, name):
'''Initialize the person's data'''
self.name = name
print 'Initializing %s'% self.name
#When the person is created they increase the population
Person4.population += 1
def __del__(self):
'''I am dying'''
print '%s says bye' % self.name
Person4.population -= 1
if Person4.population == 0:
print 'I am the last one'
else:
print 'There are still %d left' % Person4.population
swaroop = Person4('Swaroop')
kaleem = Person4('Kalem')
using the Python console (or the Spyder interactive console) I see the following:
execfile(u'C:\1_eric\Python\test1.py')
Initializing Swaroop Initializing Kalemexecfile(u'C:\1_eric\Python\test1.py')
Initializing Swaro开发者_JAVA技巧op Swaroop says bye I am the last one Initializing Kalem Kalem says bye I am the last one
Why is the __del__
method being called immediately after the __init__
on the second run?
What is going on here?
What is a good way to avoid this sort of confusion? Avoid the use of__del__
?
Check for existing instance names before reusing them?
...
Thanks, Eric
There are a couple of things going on here. When your Person4
class is instantiated, it initialises its population
class variable to 0. From your interactive console, you appear to be running your "test1.py" file multiple times. The second time you run it, the Person4
class is declared again which makes it technically different from the first one (even though it has the same name). That means it has its own independent population
count.
Now, swaroop
and kaleem
are global variables, shared between both your instances of "test1.py". Python internally uses reference counting for most of its automatic garbage collection, so the original instance of the first Person4
class is not released until the second assignment to swaroop
. Assigning to swaroop
decrements the reference count for the first instance, causing __del__
to be called because the reference count is now zero. But because you're referring to Person4
by name inside __del__()
, when the previous instance disappears it decrements the new Person4.population
count, instead of the old Person4
population count.
Hopefully that made sense. I can see why this might be confusing to somebody learning Python. Your use of class variables at the same time as redefining the Person4
class using execfile()
is further confusing matters. For what it's worth, I've written a lot of Python code and I don't think I've ever needed to use the __del__
special method.
General advice: don't use __ del __ in Python. It can break garbage collection in a number of ways, esp. in the case of circular references between objects.
In your example, there're various issues related to the usage of execfile() - which is not a best practice - and the redefinition of global variables. By the way, if you really need to create a pseudo-destructor (i.e. a code that is invoked whenever the object gets garbage collected), write a so-called "finalizer" function (it's not properly a destructor) and invoke it using weakref.ref callback. It should NOT be an instance method of course, and remember that lambda actually creates a closure, hence be sure not to leak any reference to self in the callback! If you need data from the destroyed instance, use the func default argument approach, just be sure never to reference 'self' inside the lambda, otherwise it won't work.
from weakref import ref
from time import sleep
class Person4:
'''Represents a person'''
population = 0
def __init__(self, name):
'''Initialize the person's data'''
self.name = name
print 'Initializing %s'% self.name
#When the person is created they increase the population
Person4.population += 1
self._wr = ref(self, lambda wr, name=self.name: Person4_finalizer(name))
def Person4_finalizer(name):
'''I am dying'''
print '%s says bye' % name
Person4.population -= 1
if Person4.population == 0:
print 'I am the last one'
else:
print 'There are still %d left' % Person4.population
p1 = Person4("one")
p2 = Person4("two")
p3 = Person4("three")
del p2
del p3
sleep(5)
output (the sleep is there to help see what's happening):
Initializing one
Initializing two
Initializing three
two says bye
There are still 2 left
three says bye
There are still 1 left
one says bye
I am the last one
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