I noticed a large amount of page faults in my Qt application. I reproduced it by resizing a docking widget (with a widget tree of dozens of widgets underneath) for 2 seconds and traced that operation using AQTime. I get 2000 page faults for this operation. Why is that?
Using Qt 4.5.3 on Windows XP开发者_Python百科 32 bit
UPDATE: They're soft page faults
UPDATE2: I created a ui in Qt Designer with 1 combobox with 2 items in it. If I preview this, I get 200 page faults each time I click the combobox to select one of these items.Parents
Code Type Routine Name Faults Faults with Children Hit Count
x86 qt_memfill_template<unsigned int,unsigned int> 2416 2416 5160
x86 qt_memfill<unsigned int> 2416 2416 5160
x86 qt_rectfill<unsigned int> 0 2416 5160
x86 qt_rectfill_template<unsigned int> 0 2416 63
x86 qt_rectfill_quint32 3 2419 63
x86 fillRect_normalized 1 2420 63
x86 QRasterPaintEngine::fillRect 3 2423 63
x86 QRasterPaintEngine::fillRect 1 2424 63
x86 QPainter::fillRect 1 2427 63
x86 fillRegion 0 2427 15
x86 QWidgetPrivate::paintBackground 2 2430 12
x86 QWidgetPrivate::drawWidget 0 2430 12
x86 QWidgetBackingStore::sync 2 2596 12
x86 QWidgetPrivate::syncBackingStore 4 2610 12
x86 QETWidget::translateConfigEvent 0 2479 6
x86 QtWndProc 0 2495 12
Most likely, Qt allocated a new bitmap to hold the widget's appearance, and the system satisfied this request by allocating new pages to the process. Upon the first write to these pages, a soft page fault occurs, and the actual pages are mapped into the process address space. This could potentially be avoided by caching the bitmap between repaint calls; however, when resizing, the size of the bitmap needed will change, and so this optimization no longer applies; the bitmap must be reallocated (causing soft page faults) each time the dimensions change.
Is this actually having a performance impact, though?
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