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How to remove an object from NSMutableArray only when retain count reaches 0?

开发者 https://www.devze.com 2023-03-14 10:04 出处:网络
I know I\'m not supposed to check or use retainCount, but I\'m trying to wonder if there\'s a way to have an object be removed from an NSMutableArray only after its retain count is 0.

I know I'm not supposed to check or use retainCount, but I'm trying to wonder if there's a way to have an object be removed from an NSMutableArray only after its retain count is 0.

Basically, I want to add objects to an array, and have those objects be shared among other windows. When a window uses it, I want the retain count to go up by 1. When it's no longer used, I want it to go down. But, if some window is still using it, then I want it to be available to all other windows. When all windows are no longer using it, then I want it to be removed for开发者_高级运维m the array and released entirely.

Thanks!


For the automatic removal from array on release you could use associated objects, as Dave DeLong described here:
How to add alive object to NSMutableArray and remove them when they're released?

But you'd probably be better off using an NSCountedSet, as it implements exactly what you're after. It just lacks item order. To make up with the lack of item order you could use an additional NSMutableArray to keep order and add/remove items to/from it in sync with your counted set.

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