hi all i'm trying to find out how long a method takes to execute. the looging returns a negative float, any ideas why? thanks.
method(){
startTime = System.currentTimeMillis();
.....code to execute
endTime = System.currentTimeMillis();
}
long sampleDur = endTime - startTime;
.
ok i've removed the float:). i'm still getting a negative for the sample method? I'll post the actual code. It basically loops through a bitmap, sample and getRadial are methods called within that loop.
06-15 21:04:26.945: ERROR/Filters(6424): sample method took -9ms 06-15 21:04:26.945: ERROR/Filters(6424): getRadialX took 0ms 06-15 21:04:26.945: ERROR/Filters(6424): loop took 40144ms
long getRadXStart = 0;
long getRadXEnd = 0;
long startSample = 0;
long endSample = 0;
long startLoop = System.currentTimeMillis();
for(int j=0;j<dst.getHeight();j++){
for(int i=0;i<dst.getWidth();i++){
origPixel= input.getPixel(i,j);
getRadXStart = System.currentTimeMillis();
float x = getRadialX((float)j,(float)i,centerX,centerY,k);
getRadXEnd= System.currentTimeMillis();
float y = getRadialY((float)j,(float)i,centerX,centerY,k);
sampleImage(input,x,y);
int color = ((s[1]&0x0ff)<<16)|((s[2]&0x0ff)<<8)|(s[3]&0x0ff);
// System.out.print(i+" "+j+" \\");
if( Math.sqrt( Math.pow(i - centerX, 2) + ( Math.pow(j - centerY, 2) ) ) <= 150 ){
dst.setPixel(i, j, color);
}else{
dst.setPixel(i,j,origPixel);
}
}
}
long endLoop = System.currentTimeMillis();
long loopDuration = endLoop - startLoop;
long radXDuration = getRadXEnd - getRadXStart;
long sampleDur = endSample - startSample;
Log.e(TAG, "sample method took "+sampleDur+"ms");
Log.e(TAG, "getRadialX took "+radXDuration+"ms");
Log.e(TAG, "loop took "+loopDuration+"ms");
// Log.e(TAG, "***********filter.barrel() looped through bm about to return dst bm");
开发者_开发百科 return dst;
}
void sampleImage(Bitmap arr, float idx0, float idx1)
{
startSample = System.currentTimeMillis();
s = new int [4];
if(idx0<0 || idx1<0 || idx0>(arr.getHeight()-1) || idx1>(arr.getWidth()-1)){
s[0]=0;
s[1]=0;
s[2]=0;
s[3]=0;
return;
}
float idx0_fl=(float) Math.floor(idx0);
float idx0_cl=(float) Math.ceil(idx0);
float idx1_fl=(float) Math.floor(idx1);
float idx1_cl=(float) Math.ceil(idx1);
int [] s1 = getARGB(arr,(int)idx0_fl,(int)idx1_fl);
int [] s2 = getARGB(arr,(int)idx0_fl,(int)idx1_cl);
int [] s3 = getARGB(arr,(int)idx0_cl,(int)idx1_cl);
int [] s4 = getARGB(arr,(int)idx0_cl,(int)idx1_fl);
float x = idx0 - idx0_fl;
float y = idx1 - idx1_fl;
s[0]= (int) (s1[0]*(1-x)*(1-y) + s2[0]*(1-x)*y + s3[0]*x*y + s4[0]*x*(1-y));
s[1]= (int) (s1[1]*(1-x)*(1-y) + s2[1]*(1-x)*y + s3[1]*x*y + s4[1]*x*(1-y));
s[2]= (int) (s1[2]*(1-x)*(1-y) + s2[2]*(1-x)*y + s3[2]*x*y + s4[2]*x*(1-y));
s[3]= (int) (s1[3]*(1-x)*(1-y) + s2[3]*(1-x)*y + s3[3]*x*y + s4[3]*x*(1-y));
endSample = System.currentTimeMillis();
}
Log.e(TAG, "sample method took "+(float)sampleDur+"seconds");
If removing the cast doesn't work, try this:
Log.e(TAG, "sample method took "+Long.toString(sampleDur)+" seconds");
It's negative because floats
are structured differently than long
s. There's absolutely no reason to do that. Remove the cast to a float
and see if it works then.
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