It开发者_Go百科's simple question but why would someone use #define to define constants?
What's the difference between
#define sum 1
and const int sum = 1;
#define
has many different applications, but your question seems to be about one specific application: defining named constants.
In C++ there's rarely a reason to use #define
to define named constants.
#define
is normally widely used in C code, since C language is significantly different from C++ when it comes to defining constants. In short, const int
objects are not constants in C, which means that in C the primary way to define a true constant is to use #define
. (Also, for int
constants one can use enums).
No one should not!
Actually, One should prefer const int sum = 1;
over #define sum 1
for a number of reasons:
Scope Based Mechanism:
#define
s don't respect scopes so there is no way to create a class scoped namespace. While const variables can be scoped in classes.
Avoiding Weird magical numbers during compilation errors:
If you are using #define
those are replaced by the pre-processor at time of precompilation So if you receive an error during compilation, it will be confusing because the error message wont refer the macro name but the value and it will appear a sudden value, and one would waste lot of time tracking it down in code.
Ease of Debugging:
Also for same reasons mentioned in #2, while debugging #define
would provide no help really.
Thus, to avoid the above situations const
will be a better choice.
For the example that you just gave, I would normally use a const. Except of course, the #define can be used for conditional compilation elsewhere:
#if SOME_DEFINE == 1
// Conditional code
#endif
This is something you can't do with a const. If you don't need the value to be accessible from the preprocessor, I'd say use a const unless there's some reason why that's not possible. There's some stuff on this in the C++ FAQ lite, where they rightly point out that just because the preprocessor is "evil", it doesn't mean you'll never need it.
#define
is necessary to make things like inclusion guards work, because C++ doesn't have a real module import system.
#define
causes a literal textual substitution. The preprocessor understands how to tokenize source code, but doesn't have any idea what any of it actually means. When you write #define sum 1
, the preprocessor goes over your code and looks for every instance of the token sum
and replaces it with the token 1
.
This has a variety of limitations: #define sq(x) x * x
will not work right if you use it like sq(3+3)
; and using #define
for a constant does not respect scope in any way, nor does it associate any kind of type with the constant. However, #define
can be used (especially in combination with some other special stuff like the #
and ##
preprocessor operators) to do some magic that is otherwise not possible (except by manually doing what the preprocessor does).
Always try to use "const int", rather than #define.
Use #define, only when your preprocessor code might be read by another tool, and it's easier for it to go with the preprocessor, rather than to parse the language.
Also it's the only way to define something to be checked later by #if/#else/#endif
From Introduction to programming with C++ which was written by Daniel Liang stated that:
When you define a constant using
#define
directive, the constant is not stored in memory.The constant will be replaced with a value by compiler. When you declare constant usingconst
keyword, the constant is stored in memory just like variable.
If constant need to be used in multiple programs, use #define
to define it in header file so it can be included in other program. If constant used only in one program, using const
to declare is more efficient.
The first is a preprocessor directive, before the compiler compiles your code, it will go through and replace sum with 1. The second declares a variable in memory to hold that quantity. I'm sure it can be argued as to which is best, but the "const int" is probably more common in C++ (when it comes to numeric constants).
http://www.geekpedia.com/KB114_What-is-the-difference-between-sharpdefine-and-const.html
In simple words
#define sum 1 /*is pre processed*/
Which means, that sum
doesn't exist after the preprocessing stage is finished.
const int sum = 1; /*is compiled/linked*/
Which means sum
exists till the executable is made out of your program.
const int
is just an int that can't change. #define
is a directive to the C preprocessor, which is much more than just for defining constants.
See here for more details: http://en.wikipedia.org/wiki/C_preprocessor
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