Can anyone help me in writing the code for drawing arrow mark?
I am working in html5 +jquery. Can ouu explain how to make that shape?
ctx.lineWidth = 3;
ctx.lineJoin = 'round';
ctx.strokeStyle = '#000000';
ctx.save();
ctx.beginPath();
ctx.moveTo(43,150);
ctx.lineTo(250,150);
ctx.stroke();
ctx.beginPa开发者_JS百科th();
ctx.moveTo(250,150);
ctx.lineTo(200,80);
ctx.stroke();
ctx.beginPath();
ctx.moveTo(250,150);
ctx.lineTo(200,220);
ctx.stroke();
I assume you are referring to a html5 canvas and draw using jQuery.
So this is one of the jQuery plugin that may help you in creating an arrow mark as what you've said: http://plugins.jquery.com/node/14184/release
If you're new to jQuery, this tutorial might really help you: http://docs.jquery.com/Tutorials:Getting_Started_with_jQuery
Please have a look at the html source from http://lislis.sakura.ne.jp/canvas/arrowmark/arrowmark03.html
There is no jquery in this example but I thought I would share my modifications of "You-Day" script
var drawUpArrow = function(id, width, height, colour ) {
var canvas = document.getElementById('canvas-'+id);
var ctx = canvas.getContext('2d');
var xCoord=width/2;
var yCoord=height/2;
ctx.beginPath();
ctx.moveTo(xCoord,0);
ctx.lineTo(0,yCoord);
ctx.lineTo(xCoord/2,yCoord);
ctx.lineTo(xCoord/2,yCoord*2);
ctx.lineTo(xCoord+xCoord/2,yCoord*2);
ctx.lineTo(xCoord+xCoord/2,yCoord);
ctx.lineTo(xCoord*2,yCoord);
ctx.closePath();
ctx.fillStyle = colour;
ctx.fill();
ctx.strokeStyle = colour;
ctx.stroke();
}
var drawDownArrow = function(id, width, height, colour ) {
var canvas = document.getElementById('canvas-'+id);
var ctx = canvas.getContext('2d');
var xCoord=width/2;
var yCoord=height/2;
ctx.beginPath();
ctx.moveTo(xCoord,yCoord*2);
ctx.lineTo(0,yCoord);
ctx.lineTo(xCoord/2,yCoord);
ctx.lineTo(xCoord/2,0);
ctx.lineTo(xCoord+xCoord/2,0);
ctx.lineTo(xCoord+xCoord/2,yCoord);
ctx.lineTo(xCoord*2,yCoord);
ctx.closePath();
ctx.fillStyle = colour;
ctx.fill();
ctx.strokeStyle = colour;
ctx.stroke();
}
window.onload = function(){
drawDownArrow(1, 200,240, "#8ED6FF");
}
This is the code for drawing Arrow:
<script>
var drawArrow = function(id, width ) {
var canvas = document.getElementById('canvas-'+id);
var ctx = canvas.getContext('2d');
var xCoord=5;
var yCoord=5;
ctx.lineWidth = 2;
//ctx.save();
var t = 10;//Math.round((xCoord+width)/10);
ctx.beginPath();
ctx.moveTo(xCoord,yCoord);
ctx.lineTo(xCoord+5,yCoord+5);
ctx.moveTo(xCoord,yCoord);
ctx.lineTo(xCoord+5,yCoord-5);
ctx.moveTo(xCoord,yCoord);
ctx.lineTo(xCoord+width-t,yCoord);
ctx.moveTo(xCoord+width-t,yCoord);
ctx.lineTo(xCoord+width-(t+5),yCoord+5);
ctx.moveTo(xCoord+width-t,yCoord);
ctx.lineTo(xCoord+width-(t+5),yCoord-5);
ctx.strokeStyle = '#FF0000';
//ctx.fillStyle='#FF0000';
ctx.fillStyle='rgba(255, 255, 255, 0)';
ctx.stroke();
ctx.fill();
ctx.closePath();
}
</script>
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