I am creating app to write notes with out keyboard.. I am able to draw shapes on screen with finger..But I am saving notes as image...Can I Add this same feature for UITextview??? Means I want to write with finger movement in UItextview.. and want to save it in textfile...Is it possible?
Code for this
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
mouseSwiped = YES;
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locatio开发者_如何学运维nInView:self.view];
currentPoint.y -=20;
UIGraphicsBeginImageContext(self.view.frame.size);
[drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
lastPoint = currentPoint;
mouseMoved ++;
if (mouseMoved == 10) {
mouseMoved = 0;
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [touches anyObject];
if ([touch tapCount] ==2 ) {
drawImage.image = nil;
return ;
}
if (!mouseSwiped) {
UIGraphicsBeginImageContext(self.view.frame.size);
[drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 0.0, 1.0, 0.0, 1.0);
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
}
Theorically, since UITextView
is a subclass of UIResponder
you should be able to override methods like the one you shown.
However you should try it by yourself because the last time I tried (In iOS 3.0) there were some methods that were not called (UITextView
implementation changed a lot between 2.x and 3.0) It seemed to me that UITextView
was hijacking some UIResponder
methods and won't let the user use them. For example touchEnded:withEvent:
and touchCancelled:withEvent:
were not called as in other UIResponder
subclasses.
Also, textview is a subclass of UIScrollView
and your drawings could be scrolled so probably you want to draw in another view or layer rather than the textView
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