I am creating an usercontrol contains a "Tao.Platform.Windows.SimpleOpenGlControl".
In my control's constructor, I have{
InitializeComponent();
simpleOpenGlControl1.InitializeContexts();
}
My problem:
When I use the control on a "Windows Forms Application" it's ok, but if I put the computer at hibernate or sleep mode, when visual studio is open and form that contains the control, is in design mode, the next time I turn it on this error comes up:Fatal Error
can not activate the gl rendering context
and visual studio is not responding!
What's wro开发者_StackOverflow中文版ng here? I am doing something wrong?I am using Tao framework.
After implementing OpenGL chart solution, I encounter those error.
Every time I tried to close form, error occurred.
After few times of debugging, I found the reason.
The reason is like this.
On my form closing, Draw function tried to use OpenGlControl
object ONE MORE TIME.
So I make condition to check the additional flag.
I solved my problem in this way:
In control's InitializeComponent(); I removed simpleOpenGlControl1 Initialization and then in control's Load() function, I have
isDesignMode = LicenseManager.UsageMode == LicenseUsageMode.Designtime;
if (!isDesignMode)
{
// init simpleOpenGlControl1
}
Now when my control is used in a project, there is no simpleOpenGlControl1 in design mode to make problem!
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