Any pointers why I should use OpenFeint for my android project? I have gone through their website 开发者_C百科and others. I didn't see why OpenFeint should be my choice. May be I overlooked. Thanks in advance.
Maybe this will not be relevant, as I've used OpenFeint for iOS, but each time we have to do anything in this, the assumption of team is 'Gosh, it's 7 lines of code'. Then it takes 2 days to actually implement this.
Code is badly designed, doc's was sometime ago still not ready, or hidden so deep that we could not find it. Now there is some doxygen doc, it's a bit better.
But still, each time we work with it 'black magic' that comes with this code.
This is for iOS. Java for me is much more elegant and error prone language, so maybe Android version looks nicer.
P.S: I've just asked my Java guys for OF and they said: "It works, but there's no documentation". So maybe in fact it's bit better than for iOS.
We tried using OpenFeint on Android and found that it was incredibly lacking compared to their iOS offering (slow, clunky, missing features, etc). If you're still looking, check out Swarm, which was built specifically as a more Android focused replacement for OpenFeint.
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