I'm a bit confused and think it's going to be an easy answer but my searches aren't helping me much :( I want to be able to do an skt:send anywhere. I could send it into OutToUser function as a parameter but I'm going to have a lot of different places I'll want to do this at and feel that will get too messy. I tried storing it something like Server.connections[key] = skt where key is host and port but can't figure out how to get host and port again later when I need it.
Any good solutions?
edit I get that it's a scope issue but not seeing a good solution as I'm new to lua.
require "copas"
Server = {}
function Server:new()
local object = {}
setmetatable(object, { __index = Server })
return object
end
function Server:init()
function handler(skt, host, port)
while true do
data = skt:receive()
if data == "quit" then
-- isn't going to work
开发者_StackOverflow社区 OutToUser(data)
-- this would work fine of course
-- skt:send(data .. "\r\n")
end
end
end
server = socket.bind("*", 49796)
copas.addserver(server,
function(c) return handler(copas.wrap(c), c:getpeername()) end
)
copas.loop()
end
function OutToUser(data)
skt:send(data .. "\r\n")
end
server = Server:new()
server:init()
You can define OutToUser in the scope of the handler:
function Server:init()
local function handler(skt, host, port)
--make the function local to here
local function OutToUser(data)
--references the skt variable in the enclosing scope
--(the handler function)
skt:send(data .. "\r\n")
end
while true do
data = skt:receive()
if data == "quit" then
OutToUser(data)
end
end
end
local server = socket.bind("*", 49796)
copas.addserver(server,
function(c) return handler(copas.wrap(c), c:getpeername()) end
)
copas.loop()
end
Functions can always reference variables in their scope (function arguments and variables declared with local
), even once they've left that scope - you can use that as an alternative solution, where you enclose the variables you want the function to use in a scope outside the function:
local function makeOTU(skt)
--skt is visible in the scope of the function
--that gets returned as a result
return function(data)
skt:send(data .. "\r\n")
end
end
function Server:init()
local function handler(skt, host, port)
--create a function that references skt
--as part of its closure
local OutToUser = makeOTU(skt)
while true do
data = skt:receive()
if data == "quit" then
-- OutToUser is still referencing the
-- skt from the call to makeOTU()
OutToUser(data)
end
end
end
local server = socket.bind("*", 49796)
copas.addserver(server,
function(c) return handler(copas.wrap(c), c:getpeername()) end
)
copas.loop()
end
Note the use of the local
keyword in both of these examples: if you neglect the local
, the name will ignore the scope altogether and go into / come from the global environment (which is just a table like any other: when you invoke a new Lua state, it's placed in the global _G
), which is not what you want.
Keeping your variables local to their scope instead of using globals is important. Take, for example, these two functions:
local function yakkity(file, message)
line = message .. '\n' --without local,
--equivalent to _G["line"] = message
function yak() --without local,
--equivalent to _G["yak"] = function()
file:write(line) --since no local "line" is defined above,
--equivalent to file:write(_G["line"])
end
for i=1, 5 do
yak()
end
end
local function yakker(file, message)
line = message .. '\n' --without local,
--equivalent to _G["line"] = message
return function()
file:write(line) --again, since no local "line" is defined above,
--equivalent to file:write(_G["line"])
end
end
Because their variables aren't defined as local, they clobber each other's data, leave their belongings lying around where anybody can abuse them, and just generally act like slobs:
--open handles for two files we want:
local yesfile = io.open ("yesyes.txt","w")
local nofile = io.open ("no.txt","w")
--get a function to print "yes!" - or, rather,
--print the value of _G["line"], which we've defined to "yes!".
--We'll see how long that lasts...
local write_yes = yakker(yesfile,"yes!")
--Calling write_yes() now will write "yes!" to our file.
write_yes()
--when we call yakkity, though, it redefines the global value of "line"
--(_G["line"]) - as well as defining its yak() function globally!
--So, while this function call does its job...
yakkity(nofile, "oh no!")
--calling write_yes(), which once again looks up the value of _G["line"],
--now does the exact OPPOSITE of what it's supposed to-
write_yes() --this writes "oh no!" to yesfile!
--additionally, we can still write to the nofile handle we passed to yakkity()
--by calling the globally-defined yak() function!
yak() --this writes a sixth "oh no!" to nofile!
--even once we're done with the file and close our handle to it...
nofile:close()
--yak() still refers to that handle and will still try to write to it!
yak() --tries to write to the closed file handle and throws an error!
I think all you need to do is have the OutToUser
function also accept the skt argument, and pass it along from inside the handler.
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