I have a lblCountdown with an int value of 60. I want to make the int value of the lblCountDown decrease with seconds until it reaches 0.
This is what I have so far:
private int co开发者_开发百科unter = 60;
private void button1_Click(object sender, EventArgs e)
{
int counter = 60;
timer1 = new Timer();
timer1.Tick += new EventHandler(timer1_Tick);
timer1.Interval = 1000; // 1 second
timer1.Start();
label1.Text = counter.ToString();
}
private void timer1_Tick(object sender, EventArgs e)
{
counter--;
if (counter == 0)
timer1.Stop();
label1.Text = counter.ToString();
}
Use Timer for this
private System.Windows.Forms.Timer timer1;
private int counter = 60;
private void btnStart_Click_1(object sender, EventArgs e)
{
timer1 = new System.Windows.Forms.Timer();
timer1.Tick += new EventHandler(timer1_Tick);
timer1.Interval = 1000; // 1 second
timer1.Start();
lblCountDown.Text = counter.ToString();
}
private void timer1_Tick(object sender, EventArgs e)
{
counter--;
if (counter == 0)
timer1.Stop();
lblCountDown.Text = counter.ToString();
}
(updated 6.6.2020, because of problems with time calculation)
Usage:
CountDownTimer timer = new CountDownTimer();
//set to 30 mins
timer.SetTime(30,0);
timer.Start();
//update label text
timer.TimeChanged += () => Label1.Text = timer.TimeLeftMsStr;
// show messageBox on timer = 00:00.000
timer.CountDownFinished += () => MessageBox.Show("Timer finished the work!");
//timer step. By default is 1 second
timer.StepMs = 77; // for nice milliseconds time switch
and don't forget to Dispose();
when timer is useless for you;
Source code:
using System;
using System.Diagnostics;
using System.Windows.Forms;
public class CountDownTimer : IDisposable
{
public Stopwatch _stpWatch = new Stopwatch();
public Action TimeChanged;
public Action CountDownFinished;
public bool IsRunnign => timer.Enabled;
public int StepMs
{
get => timer.Interval;
set => timer.Interval = value;
}
private Timer timer = new Timer();
private TimeSpan _max = TimeSpan.FromMilliseconds(30000);
public TimeSpan TimeLeft => (_max.TotalMilliseconds - _stpWatch.ElapsedMilliseconds) > 0 ? TimeSpan.FromMilliseconds(_max.TotalMilliseconds - _stpWatch.ElapsedMilliseconds) : TimeSpan.FromMilliseconds(0);
private bool _mustStop => (_max.TotalMilliseconds - _stpWatch.ElapsedMilliseconds) < 0;
public string TimeLeftStr => TimeLeft.ToString(@"\mm\:ss");
public string TimeLeftMsStr => TimeLeft.ToString(@"mm\:ss\.fff");
private void TimerTick(object sender, EventArgs e)
{
TimeChanged?.Invoke();
if (_mustStop)
{
CountDownFinished?.Invoke();
_stpWatch.Stop();
timer.Enabled = false;
}
}
public CountDownTimer(int min, int sec)
{
SetTime(min, sec);
Init();
}
public CountDownTimer(TimeSpan ts)
{
SetTime(ts);
Init();
}
public CountDownTimer()
{
Init();
}
private void Init()
{
StepMs = 1000;
timer.Tick += new EventHandler(TimerTick);
}
public void SetTime(TimeSpan ts)
{
_max = ts;
TimeChanged?.Invoke();
}
public void SetTime(int min, int sec = 0) => SetTime(TimeSpan.FromSeconds(min * 60 + sec));
public void Start() {
timer.Start();
_stpWatch.Start();
}
public void Pause()
{
timer.Stop();
_stpWatch.Stop();
}
public void Stop()
{
Reset();
Pause();
}
public void Reset()
{
_stpWatch.Reset();
}
public void Restart()
{
_stpWatch.Reset();
timer.Start();
}
public void Dispose() => timer.Dispose();
}
int segundo = 0;
DateTime dt = new DateTime();
private void timer1_Tick(object sender, EventArgs e){
segundo++;
label1.Text = dt.AddSeconds(segundo).ToString("HH:mm:ss");
}
Here's my solution, it may help someone. You'll need a label & a timer. I wrote it on the form load because I'm working with a personal project, but you may add it's functionality by putting it inside a button.
private void Form1_Load(object sender, EventArgs e){
timer1.Interval = 1000;
timer1.Start();
}
private void timer1_Tick(object sender, EventArgs e){
if (int.Parse(label_time_left.Text) != 0){
int futureText = int.Parse(label_time_left.Text) - 1;
label_time_left.Text = futureText.ToString();
} else {
// actions when the timer ends
}
}
As you see the way it works it's pretty simple :) Just parsing
Hey please add code in your project,it is easy and i think will solve your problem.
int count = 10;
private void timer1_Tick(object sender, EventArgs e)
{
count--;
if (count != 0 && count > 0)
{
label1.Text = count / 60 + ":" + ((count % 60) >= 10 ? (count % 60).ToString() : "0" + (count % 60));
}
else
{
label1.Text = "game over";
}
}
private void Form1_Load(object sender, EventArgs e)
{
timer1 = new System.Windows.Forms.Timer();
timer1.Interval = 1;
timer1.Tick += new EventHandler(timer1_Tick);
}
You need a public class for Form1 to initialize.
See this code:
namespace TimerApp
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private int counter = 60;
private void button1_Click(object sender, EventArgs e)
{
//Insert your code from before
}
private void timer1_Tick(object sender, EventArgs e)
{
//Again insert your code
}
}
}
I've tried this and it all worked fine
If you need anymore help feel free to comment :)
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