Since the latest android update came out, I haven't been very active with the new sdk. In fact, I don't know much about it. What I'm particularly interested 开发者_JAVA技巧in is of the changes that occurred, if any, regarding opengl. Did the implementation change? How would i go about writing a game in opengl for android with sdk 2.0?
Thanks
Apart from the links broschb posted you can also have a look at this opengl-es I wrote for Android 2 months ago:
http://www.ruibm.com/?p=263
I would start here http://developer.android.com/sdk/android-2.0-highlights.html, at a quick glance it doesn't look like anything related to opengl changed.
1.6 did include some enhancement to opengl http://android-developers.blogspot.com/2009/09/now-available-android-16-ndk.html
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