I'm following the pinvoke code provided here but am slightly scared by the marshalling of the variable-length array as size=1 and then stepping through it by calculating an offset instead of indexing into an array. Isn't there a better way? And if not, how should I do this to make it safe for 32-bit and 64-bit?
[StructLayout(LayoutKind.Sequential)]
public struct SID_AND_ATTRIBUTES
{
public IntPtr Sid;
public uint Attributes;
}
[StructLayout(LayoutKind.Sequential)]
public struct TOKEN_GROUPS
{
public int GroupCount;
[MarshalAs(UnmanagedType.ByValArray, SizeCo开发者_JAVA技巧nst = 1)]
public SID_AND_ATTRIBUTES[] Groups;
};
public void SomeMethod()
{
IntPtr tokenInformation;
// ...
string retVal = string.Empty;
TOKEN_GROUPS groups = (TOKEN_GROUPS)Marshal.PtrToStructure(tokenInformation, typeof(TOKEN_GROUPS));
int sidAndAttrSize = Marshal.SizeOf(new SID_AND_ATTRIBUTES());
for (int i = 0; i < groups.GroupCount; i++)
{
// *** Scary line here:
SID_AND_ATTRIBUTES sidAndAttributes = (SID_AND_ATTRIBUTES)Marshal.PtrToStructure(
new IntPtr(tokenInformation.ToInt64() + i * sidAndAttrSize + IntPtr.Size),
typeof(SID_AND_ATTRIBUTES));
// ...
}
I see here another approach of declaring the length of the array as much bigger than it's likely to be, but that seemed to have its own problems.
As a side question: When I step through the above code in the debugger I'm not able to evaluate tokenInformation.ToInt64() or ToInt32(). I get an ArgumentOutOfRangeException. But the line of code executes just fine!? What's going on here?
Instead of guessing what the offset, is its generally better to use Marshal.OffsetOf(typeof(TOKEN_GROUPS), "Groups") to get the correct offset to the start of the array.
I think it looks okay -- as okay as any poking about in unmanaged land is, anyway.
However, I wonder why the start is tokenInformation.ToInt64() + IntPtr.Size and not tokenInformation.ToInt64() + 4 (as the GroupCount field type is an int and not IntPtr). Is this for packing/alignment of the structure or just something fishy? I do not know here.
Using tokenInformation.ToInt64() is important because on a 64-bit machine will explode (OverflowException) if the IntPtr value is larger than what an int can store. However, the CLR will handle a long just fine on both architectures and it doesn't change the actual value extracted from the IntPtr (and thus put back into the new IntPtr(...)).
Imagine this (untested) function as a convenience wrapper:
// unpacks an array of structures from unmanaged memory
// arr.Length is the number of items to unpack. don't overrun.
void PtrToStructureArray<T>(T[] arr, IntPtr start, int stride) {
long ptr = start.ToInt64();
for (int i = 0; i < arr.Length; i++, ptr += stride) {
arr[i] = (T)Marshal.PtrToStructure(new IntPtr(ptr), typeof(T));
}
}
var attributes = new SID_AND_ATTRIBUTES[groups.GroupCount];
PtrToStructureArray(attributes, new IntPtr(tokenInformation.ToInt64() + IntPtr.Size), sidAndAttrSize);
Happy coding.
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