I want to write a class Map with two functions: save a开发者_运维知识库nd load. I'd like to use streams so I could write in my program: map << "map name" and it'd load a map to memory and map >> "map name" and it'd save my map.
Unfortunately in google I can only find how to override the operators '>>' '<<',but using cout or cin at the left side of the operator.
Can You give me same hints how to do it ? Thanks for answer in advance.
overload the <<
and >>
operators and declare them as friend
to your class, and then use them. Here is a sample code.
#include <iostream>
#include <string>
using namespace std;
class Map
{
friend Map& operator << (Map &map, string str);
friend Map& operator >> (Map &map, string str);
};
Map& operator << (Map &map, string str)
{
//do work, save the map with name str
cout << "Saving into \""<< str << "\"" << endl;
return map;
}
Map& operator >> (Map &map, string str)
{
// do work, load the map named str into map
cout << "Loading from \"" << str << "\"" << endl;
return map;
}
int main (void)
{
Map map;
string str;
map << "name1";
map >> "name2";
}
Note that in your purpose there interpretation of the returning of the object is upto you because obj << "hello" << "hi";
can mean load the obj
from both "hello" and "hi" ? or append them in that order, it is upto you. Also obj >> "hello" >> "hi";
can mean save the obj
in two files named "hello" and "hi"
Here is simple illustration how you can overload operator<<
and operator>>
class Map
{
Map & operator<< (std::string mapName)
{
//load the map from whatever location
//if you want to load from some file,
//then you have to use std::ifstream here to read the file!
return *this; //this enables you to load map from
//multiple mapNames in single line, if you so desire!
}
Map & operator >> (std::string mapName)
{
//save the map
return *this; //this enables you to save map multiple
//times in a single line!
}
};
//Usage
Map m1;
m1 << "map-name" ; //load the map
m1 >> "saved-map-name" ; //save the map
Map m2;
m2 << "map1" << "map2"; //load both maps!
m2 >> "save-map1" >> "save-map2"; //save to two different names!
Depending on the use-cases, it may not be desirable to two or more maps, into a single object. If that is so, then you can make the return type of the operator<< void
.
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