I make mobile games, but I would like to make some simple browser based clients for my social games so that we can d开发者_如何学Goebug more easily. What is the the easiest engine to do this with?
I have looked at some HTML5 engines and GWT, but I would like an opinion from the community. I am looking for an engine that is capable of basic animations (nothing too fancy, just transitioning images from one location to another) and the capacity to do basic networking (sockets + HTTP calls).
The main criterion I am looking for is ease of use with the basic functionality. If there is something similar to gosu for the web, that would be ideal. http://www.libgosu.org/
I use Ruby for my server backend if that helps.
You don't need a game engine. You've got the DOM to draw too.
You can use Emile for animations.
And use socket-io
for your networking. You may have some trouble getting it to talk to RoR though. You may have to find an alternative (or use node.js!)
Apparently Socky is good for networking with RoR.
精彩评论