Is OK to throw an exception when 0 is passed to allocate
method?
Thank you.
P.S.
If n == 0, the return value is unspecified.
Does it mean that allocate
shouldn't throw an exception? I am inclined to think that if throwing wasn't allowed for n==0, then the 开发者_运维百科standard would clearly spell it out.
All the standard has to say (§20.1.5/2) is that given
T
– any typeX
– an Allocator class for typeT
a
– a value of typeX&
n
– a value of typeX::size_type
,
the return value of the expression a.allocate(n)
is unspecified if n
equals 0.
One one hand, given that X::allocate
doesn't have any mandated exception specification and explicitly may throw std::bad_alloc
, I don't see why it couldn't throw some other type of exception as well. On the other hand, the wording specifically calls out the condition wherein n
equals zero and directly implies that there is a return value, meaning you shouldn't throw. I think it may be open to some interpretation, but personally I'd side with the latter and consider it an unexceptional code-path.
The standard demands that an allocation of size 0
shall return a pointer to a memory block of 1
byte size, Brb, looking for relevant standards paragraph.
Edit:
First, I only got the FDIS of C++0x/11 handy (not at home...), but I believe the wording was similar in C++98/03.
Next, it seems I was wrong. It is nowhere stated that the allocator shall return a memory block of size 1
. My memory served me wrong. :( Though, I found this little paragraph under 3.7.4.2 [basic.stc.dynamic.allocation] p2:
Even if the size of the space requested is zero, the request can fail. If the request succeeds, the value returned shall be a non-null pointer value (4.10) p0 different from any previously returned value p1, unless that value p1 was subsequently passed to an operator delete. The effect of dereferencing a pointer returned as a request for zero size is undefined.35)
At the end of the same site:
35) The intent is to have operator new() implementable by calling std::malloc() or std::calloc(), so the rules are substantially the same. C++ differs from C in requiring a zero request to return a non-null pointer.
(Emphasis mine.)
Now, the FDIS says under 17.6.3.5
[allocator.requirements], in a note on allocate
:
a.allocate(n) X::pointer
Memory is allocated for
n
objects of typeT
but objects are not constructed.allocate
may raise an appropriate exception. [ Note: If n == 0, the return value is unspecified. —end note ]
(Emphasis mine.)
So, you shall not throw, as a return of something is implied by that note. It is, however, not required to return a 1
byte sized memory block. So, to answer your question: No, you are not allowed to throw in allocate
when the size request is 0
when implementing a standard compliant allocator.
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