开发者

Why can't the template argument be deduced when it is used as template parameter to another template?

开发者 https://www.devze.com 2023-03-06 21:10 出处:网络
What is wrong in this code? #include <map> template<typename T> struct TMap { typedef std::map<T, T> Type;

What is wrong in this code?

#include <map>

template<typename T>
struct TMap
{
    typedef std::map<T, T> Type;
};

template<typename T>
T test(typename TMap <T>::Type &tmap_) { return 0.0; }

int _tmain(int argc, _TCHAR* argv[])
{
    TMap<double>::Type tmap;
    tmap[1.1] = 5.2;
    do开发者_如何学JAVAuble d = test(tmap); //Error: could not deduce template argument for T
    return 0;
}


That is non-deducible context. That is why the template argument cannot be deduced by the compiler.

Just imagine if you might have specialized TMap as follows:

template <>
struct TMap<SomeType>
{
    typedef std::map <double, double> Type;
};

How would the compiler deduce the type SomeType, given that TMap<SomeType>::Type is std::map<double, double>? It cannot. It's not guaranteed that the type which you use in std::map is also the type in TMap. The compiler cannot make this dangerous assumption. There may not any relation between the type arguments, whatsoever.

Also, you might have another specialization of TMap defined as:

template <>
struct TMap<OtherType>
{
    typedef std::map <double, double> Type;
};

This makes the situation even worse. Now you've the following:

  • TMap<SomeType>::Type = std::map<double, double>.
  • TMap<OtherType>::Type = std::map<double, double>.

Now ask yourself: given TMap<T>::Type is std::map<double, double>, how would the compiler know whether T is SomeType or OtherType? It cannot even know how many such choices it has, neither can it know the choices themselves...

I'm just asking you for the sake of thought-experiment (assuming it can know the complete set of choices).


Exactly what the compiler error message says: in TMap<T>::Type, T is not deduceable according to the standard. The motivation for this is probably that it isn't technically possible to implement: the compiler would have to instantiate all possible TMap<T> in order to see if one (and only one) matched the type you passed. And there is an infinite number of TMap<T>.


Even you have:

TMap<SomeType>::Type = std::map<double, double>. 

But before you call test(tmap)

TMap<double>::Type tmap;
tmap[1.1] = 5.2;
double d = test(tmap); 

You already have it declared as

TMap<double>::Type tmap;

why this information can not be utilized. #typedef is not just simple string replacement.


I don't think "we can't do this" argument is correct. If we slightly modify this example, the compiler is happily deducing arguments for us.

template<typename T>
struct TMap //...

template <class T>
struct tmap_t : TMap<T>::Type {};

template<typename T>
T test(tmap_t<T> tmap) // ...

tmap_t<double> tmap;  // ...
double d = test(tmap);  // compiles just fine.

I don't see a huge difference between the original example and mine. The real issue here seems that C++ treats typedefs and type declarations differently

Is this a good thing?

0

精彩评论

暂无评论...
验证码 换一张
取 消