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Generating Random Numbers in Objective-C What's the most optimal way to get a random floatingpoint number between floatA and floatB?
Hi,
I want to generate a random float number like
float scale = randFloat(0.5f, 2.0f);
How do I do this in objective-c?
Here is how you generate them :
// Get random value between 0 and 99
int x = arc4random() % 100;
// Get random number between 500 and 1000
int y = (arc4random() % 501) + 500);
You can easily extend this for any range you need.
Hope that helps.
Generate two random integers and divide one by the other. With some manipulation you can introduce a range.
Also, depending on the required resolution you could simply generate a single random integer and divide it by a fixed integer to get your float. For example, generate a random number between 0 and 100,000 and divide it by 100,000. You can offset and shift the result around to get the range you need.
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