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what is the best source for server design patterns/best practices? [closed]

开发者 https://www.devze.com 2023-03-06 14:49 出处:网络
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
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I've searched for a while for a good book which covers server designed patterns. I'm looking for something along the lines of Gang of Four.

Concepts include:

-- Threaded vs Process vs combo based solutions

-- How to triage req开发者_StackOverflowuests properly. i.e. I expect only limited requests from any domain, so I may only allocate a certain number of workers per domain.

-- Worker timeouts

-- poll/select/epoll use cases

-- And those things I don't know!

Any suggestions please!

Thanks!


Two very useful books:

  • Patterns of Enterprise Application Architecture

  • Enterprise Integration Patterns:

The book Enterprise Integration Patterns provides a consistent vocabulary and visual notation to describe large-scale integration solutions across many implementation technologies. It also explores in detail the advantages and limitations of asynchronous messaging architectures. You will learn how to design code that connects an application to a messaging system, how to route messages to the proper destination and how to monitor the health of a messaging system. The patterns in the book are technology-agnostic and come to life with examples implemented in different messaging technologies, such as SOAP, JMS, MSMQ, .NET, TIBCO and other EAI Tools.


Advanced Programming in the Unix Environment, 2nd Edition is a fantastic resource for learning the details of Unix systems programming. It's extremely well-written (one of my favorite books in the English Language), the depth is excellent, and the focus on four common environments (at the time of publication) help ensure that it is well-rounded. It's not too badly out of date -- new features in newer operating systems may be fantastic for specific problems, but this book really covers the basics very well.

The downside, of course, is that APUE2nd misses out on some fantastic third-party tools such as libevent, which can make programming sockets-based servers significantly easier. (And automatically picks the 'best' of select(2), poll(2), epoll(4), kpoll, and Windows event handling, for the platform.)

As for choosing between threads and processes, it comes down to: how much memory sharing do you want / need between tasks? If each process can run relatively isolated, processes provide better memory protection and no speed penalty. If processes need to interact with each other's objects, or objects 'owned' by a single thread, then threads provide better primitives for sharing data. (But many would argue that the shared memory of threads is an invitation to fun and exciting bugs. It Depends.)

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