I am trying to use buttons to jump to frame labels. They jump to the label just fine, but they won't stop when pressed again. Below is the code I am using to have the button rest when pressed again.
getting_btn.addEventListener(MouseEvent.CLICK, gettingStarted);
function gettingStarted(evt:MouseEvent):void {
gotoAndPlay("ipad_in");
if (this.currentLabel == "ipad_rest"){
this.g开发者_如何学GootoAndStop("ipad_rest");
}
}
On the following line you are testing the frame name for "ipad_rest" but on the line before you set the frame to "ipad_in" so in effect the currentLabel will never be "ipad_rest"
gotoAndPlay("ipad_in");
if (this.currentLabel == "ipad_rest"){// will never be true
Not tested but this should be about what you want it all depends on if "ipad_in" is still the active frame . You were vague on your description.
function gettingStarted(evt:MouseEvent):void {
if (this.currentLabel == "ipad_in"){
this.gotoAndStop("ipad_rest");
}else{
gotoAndPlay("ipad_in");
}
}
Duh have to flip flop them so it checks label first and then goes to desired frame label.
function gettingStarted(evt:MouseEvent):void
{
if (this.currentLabel == "ipad_rest")
this.gotoAndStop("ipad_rest");
else
gotoAndPlay("ipad_in");
}
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