So I started this new project, and I was trying to incorporate all the new design principles I was reading about, namely trying to make things loosely coupled, testable, and following some patterns.
So I then ran into the issue of having to pass too many factories/managers into my classe开发者_StackOverflow中文版s constructor, which led me into Dependancy injection.
public class SomeClass
{
public SomeClass(IDBFactory factory, IOrderManager orderManager, ....)
}
So if I use ninject, from what I understand, I would then bind a particular implementation to the class.
So what is going on behind the scenes?
NInject will, whenever I instantiate SomeClass, it will bind the implementation that I defined in the config file?
i.e.
I do:
ISomeClass sc = NInject.Get<ISomeClass>();
and ninject will do:
new SomeClassImpl(pass in all the implementaitons in the constructor)
correct?
I don't know NInject, but most DI Containers support Auto-Wiring, which works this way:
- When you request ISomeClass, it looks through its list of all registered types. Using this list, it discovers that the desired implementation of ISomClass is SomeClass.
- It will use SomeClass' constructor to create an instance (perhaps using Activator.CreateInstance), so it uses Reflection to figure out which paramters are required.
- For each paramameter, it looks at the type and repeats step 1-2 for each.
Thus, the process may be recursive, but in the end, you should end up with a fully populated object graph where all dependencies are satisfied.
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