I have in my code this
var map;
function initialize() {
var mapDiv = document.getElementById('map-canvas');
map = new google.maps.Map(mapDiv, {
center: new google.maps.LatLng(37.4419, -122.1419),
zoom: 13,
mapTypeId: google.maps.MapTypeId.ROADMAP
});
google.maps.event.addListenerOnce(map, 'tilesloaded', addMarkers);
}
function addMarkers() {
var iconoMarca = "/assets/giftRayo.gif");
var bounds = map.getBounds();
var southWest = bounds.getSouthWest();
var northEast = bounds.getNorthEast();
var lngSpan = northEast.lng() - southWest.lng();
var latSpan = northEast.lat() - southWest.lat();
for (var i = 0; i < 10; i++) {
var开发者_如何学C latLng = new google.maps.LatLng(southWest.lat() + latSpan * Math.random(),
southWest.lng() + lngSpan * Math.random());
var marker = new google.maps.Marker({
position: latLng,
map: map,
icon: iconoMarca
});
}
}
but the marker doesn't appear and if I use a png or jpeg it works. What am I doing wrong?? Do the gif animations have another treatment?
As a standard, the markers use something called optimized rendering that always renders the markers as static. To see animated gifs you need to set optimized = false on your marker. The code for generating your marker would then be:
var marker = new google.maps.Marker({
position: latLng,
map: map,
icon: iconoMarca,
optimized: false
});
This should solve your problem.
Ps.: You seem to have a small bug in your code:
var iconoMarca = "/assets/giftRayo.gif");
You should remove the ).
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