This is supposed to be possible on Mac OS X by overwriting the sample rate in the AudioStreamBasicDescription then create a new output queue.
I've been able to retrieve the default sample rate and write a new one (ie. replace 44100 with 48000) but this is not resulting in any pitch change in the output signal.
err = AudioFileGetProperty(mAudioFile, kAudioFilePropertyDataFormat, &size, &mDataFormat);
if (err != noErr)
NSLog(@"Couldn't determine the audio file format");
开发者_高级运维 Float64 mySampleRate = mDataFormat.mSampleRate; //the initial rate
if (inRate != 1) {
//write a new value
mDataFormat.mSampleRate = inRate;
//then
err = AudioQueueNewOutput etc.
Any suggestions would be greatly appreciated.
Changing the sample rate doesn't change the pitch of the audio. You may perceive that something playing back faster has a higher pitch. However that's perception rather than reality.
To change pitch, you'll need to process the audio data through a Digital Signal Processing (DSP) library. Alternatively, take a look at running it through an AudioUnit:
Audio Unit Programming Guide
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