long b = GC.GetTotalMemory(true);
SortedDictionary<int, int> sd = new SortedDictionary<int, int>();
for (int i = 0; i < 10000; i++)
{
sd.Add(i, i+1);
}
long a = GC.GetTotalMemory(true);
Console.WriteLine((a - b));
int reference = sd[10];
output (32 bit):
280108
output (64 bit):
480248
Storing the ints alone (in an ar开发者_如何转开发ray) would require about 80000.
Internally SortedDictionary<TKey, TValue>
uses TreeSet<KeyValuePair<TKey, TValue>>
. The tree uses Node<T>
and obviously it uses references between nodes, so in addition to each key and value you will have references to left and right nodes as well as some additional properties. Node<T>
is a class so each instance has the traditional overhead of a reference type. Furthermore, each node also stores a boolean called IsRed
.
According to WinDbg/SOS the size of a single node on 64 bits in 48 bytes so 10000 of them will take up at least 480000 bytes.
0:000> !do 0000000002a51d90
Name: System.Collections.Generic.SortedSet`1+Node[[System.Collections.Generic.KeyValuePair`2[[System.Int32, mscorlib],[System.Int32, mscorlib]], mscorlib]]
MethodTable: 000007ff000282c8
EEClass: 000007ff00133b18
Size: 48(0x30) bytes <== Size of a single node
File: C:\windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll
Fields:
MT Field Offset Type VT Attr Value Name
000007feeddfd6e8 4000624 18 System.Boolean 1 instance 0 IsRed
000007feee7fd3b8 4000625 20 ...Int32, mscorlib]] 1 instance 0000000002a51db0 Item
000007ff000282c8 4000626 8 ...lib]], mscorlib]] 0 instance 0000000002a39d90 Left
000007ff000282c8 4000627 10 ...lib]], mscorlib]] 0 instance 0000000002a69d90 Right
It completely depends on the implementation of SortedDictionary class and nothing to do with the .net runtime or CLR. You can implement your own sorted dictionary and control what and how much is allocated. Probably SortedDictionary implementation is not much efficient in terms of memory allocation.
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