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which version control is best suited for me? [closed]

开发者 https://www.devze.com 2023-03-05 03:48 出处:网络
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 11 years ago.

I know there are lots of questions with this title but I could find one which could clearly help me decide. I'm a part game developing team, and usualy there are 1 or 2 of each p开发者_如何学Gorogrammers, game designers, and artists envolved in a project. my main purpose is to keep the team in sync ( and the second important thing is to have a history of all thing we've done). Since there are non-programmers involved in the project i need the version control software you suggest to have a user-friendly gui to keep others from whining and make them shareevery thing they've produced through version control. While searching up until now I think I prefer to use SVN or GIT but I'm wondering which one suits our goals the best, can you suggest anything? (and I know about tortuisSVN and tortoisGIT)


I think the answer to this question need not be subjective. For his use case of game development ( involving lots of changing binary files ) and involvement of non-programmers, I would suggest SVN as SVN still has better handling of binary files ( through storage of diffs ) than Git and also, for a new comer, SVN is much more friendly than Git. In fact, I think Mercurial will be a good fit as well, but I feel TortoiseHg is not up to the mark with TortoiseSVN or TortoiseGit.

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