I'm trying to register a factory that could resolve an array of event handlers defined as follow:
public interface IEvent { }
public class EventA : IEvent { }
public class EventB : IEvent { }
public class EventC : IEvent { }
public interface IHandler<TEvent> where TEvent : IEvent
{
void Handle(TEvent ev);
}
public class HandlerX : IHandler<EventA>, IHandler<EventB>
{
public void Handle(EventA ev)
{
throw new NotImplementedException("handle EventA");
}
public void Handle(EventB ev)
{
throw new NotImplementedException("handle EventB");
}
}
public class HandlerY : IHandler<E开发者_如何学PythonventB>, IHandler<EventC>
{
public void Handle(EventB ev)
{
throw new NotImplementedException("handle EventB");
}
public void Handle(EventC ev)
{
throw new NotImplementedException("handle EventC");
}
}
public interface HandlerFactory
{
object[] GetHandlersForEvent(IEvent ev);
}
Basically for each event I can have more handlers and each handler can handle multiple events. I also want the factory to return object[] because at runtime I don't know what closed generic types would be returned.
I tried the approach descirbed by Krzysztof Koźmic http://kozmic.pl/2010/03/11/advanced-castle-windsor-ndash-generic-typed-factories-auto-release-and-more/ but still have problems. Basically my question boils down to what types to return from my custom type deriving from DefaultTypedFactoryComponentSelector.
I tried many variations of the following:
public class HandlerSelector : DefaultTypedFactoryComponentSelector
{
protected override TypedFactoryComponent BuildFactoryComponent(MethodInfo method, string componentName, Type componentType, System.Collections.IDictionary additionalArguments)
{
Type eventType = null;
foreach (var k in additionalArguments.Values)
{
eventType = k.GetType();
}
var handlerType = typeof(IHandler<>).MakeGenericType(eventType);
var handlerArrayType = handlerType.MakeArrayType();
//return handlerArrayType;
return new TypedFactoryComponentCollection(handlerType, additionalArguments);
}
protected override Type GetComponentType(MethodInfo method, object[] arguments)
{
return typeof (object);
/*
var message = arguments[0];
var handlerType = typeof(IHandler<>).MakeGenericType(message.GetType());
var handlerArrayType = handlerType.MakeArrayType();
return handlerArrayType;
*/
}
/*
public TypedFactoryComponent SelectComponent(MethodInfo method, Type type, object[] arguments)
{
var message = arguments[0];
var handlerType = typeof(IHandler<>).MakeGenericType(message.GetType());
var result = new TypedFactoryComponentCollection(handlerType.MakeArrayType(), new Arguments(arguments));
return result;
}*/
}
with Windsor installer defined as:
public class Installer : IWindsorInstaller
{
public void Install(IWindsorContainer container, IConfigurationStore store)
{
container.AddFacility<TypedFactoryFacility>()
.Register(
Component.For<HandlerSelector>().ImplementedBy<HandlerSelector>(),
Component.For<AutoReleaseHandlerInterceptor>(),
AllTypes.FromAssemblyContaining<Program>()
.BasedOn(typeof(IHandler<>))
.WithService.Base()
.Configure(c => c.LifeStyle.Is(LifestyleType.Transient)
.Interceptors<AutoReleaseHandlerInterceptor>()),
Component.For<HandlerFactory>().AsFactory(c => c.SelectedWith<HandlerSelector>()));
}
}
When calling factory.GetHandlersForEvent(ev); I get an exception complaining about array type mismatch: "Attempted to access an element as a type incompatible with the array."
Stack trace:
at System.Collections.Generic.Dictionary2.ValueCollection.CopyTo(TValue[] array, Int32 index)
at System.Collections.Generic.Dictionary
2.ValueCollection.System.Collections.ICollection.CopyTo(Array array, Int32 index)
How to implement the HandlerSelector so that it works well with factory defined as returning object[] whereas the real objects at runtime are closed generic types? I'll be happy to be pointed to some existing documentation with guidelines for implementors of ITypedFactoryComponentSelector / DefaultTypedFactoryComponentSelector. Yes, I tried the http://docs.castleproject.org/(S(kwaa14uzdj55gv55dzgf0vui))/Windsor.Typed-Factory-Facility-interface-based-factories.ashx but here's not much about the above types.
I really don't want to introduce a service locator (instead of factory) ;).
To answer my own question:
I must've been blind. After reading more closely the xmldoc of the methods I override, changing HandlerSelector to the following solved the problem:
public class HandlerSelector : DefaultTypedFactoryComponentSelector
{
protected override TypedFactoryComponent BuildFactoryComponent(MethodInfo method, string componentName, Type componentType, System.Collections.IDictionary additionalArguments)
{
return new TypedFactoryComponentCollection(componentType, additionalArguments);
}
protected override Type GetComponentType(MethodInfo method, object[] arguments)
{
var message = arguments[0];
var handlerType = typeof(IHandler<>).MakeGenericType(message.GetType());
return handlerType;
}
}
@workabyte
For Castle v3, GetComponentType
method stays the same but the BuildFactoryComponent
method looks like this for me:
protected override Func<IKernelInternal, IReleasePolicy, object> BuildFactoryComponent(MethodInfo method, string componentName, Type componentType, IDictionary additionalArguments)
{
return (kernel, rp) => kernel.ResolveAll(componentType);
}
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