I've seen plenty of samples/examples in the Android documentation about using OpenGL ES 1.x w开发者_开发技巧ith Android, but I can't seem to find anything about using OpenGL ES 2.x with Android.
In one of his presentations, Chris Pruett from Google says to always try to use OpenGL ES 2.x over 1.x, but I don't even know where to start learning on how to create a proper template...
Can someone shed some light on this?
How about this?
- GLES20Activity.java
- GLES20TriangleRenderer.java
i'm also started learning Es20 on android
and i'm posting my progess in my blog
and code i'm putting in google code
if you are interested you can look at below links
BLOG
CODE
i'm trying to make it as comprehensive help
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