I'm fairly novice in iPhone development, but trying to create what would seem a fairly simple application.
I want to have 1 program 开发者_如何转开发running on my phone/simulator that has a slider and a button, and another receiving program on the mac, such as Processing/Supercollider.
When the button is pressed i want a String such as "hello" to appear in the post window of the program on the mac, and when the slider is moved up/down for an integer, say between 0-99, to correspond with the movement on the phone. I'm assuming a WiFi connection would be essential for the sending of messages between devices.
Does anyone know how I might go about writing this - tutorials/code examples/links to get me started?
Cheers
cocoaasyncsocket is a great wrapper around CFSocket and CFStream, that makes networking much easier. Bonjour has great documentation at developer.apple.com
This should be done over a TCP connection which is established between your iPhone and the PC. For that to happen you need to write 2 pieces of software:
1) A client: to be installed on your iPhone
2) A server: to be installed on your PC
The server will listen to connections coming from the iPhone and once a connection is made you can send messages quite easily between the two.
This will give you a good grasp on the theory Guide to socket programming in C
Once you have that then you can find tons of Obj-C TCP examples.
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