I can successfully render non textured point sprites on both the emulator and multiple devices (2.1/2.2) but when I add textured code nothing is displayed on software rendered devices (or emulator) but fine on hardware accelerated devices. Is this a limitation of the software renderer or should I be able to have textured point sprites if I can g开发者_开发知识库et point sprites at all?
Thanks
Ok, the emulator does not support the GL_OES_point_sprite extension.
 
         
                                         
                                         
                                         
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                                         加载中,请稍侯......
 加载中,请稍侯......
      
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