I am trying to create a simple app with MonoMac and need to execute apple script to access playlist information from different media players (see my previous question).
I decided to give MonoMac a try because I am very familiar with C# and .net development and there is a nice Websocket implementation.
Unfortunately there seems to be no working wrapper for NSAppleScript. I tried Frederic Forjans implementation and tried to use monobjc.
Frederics wrapper class does not even compile when I use his code I get the following exception:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'MonoMac, Version=0.0.0.开发者_高级运维0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. File name: 'MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
when creating a new NSString
instance. However new NSDictionary();
which is located in the same assembly works fine.
When using monobjc I get the following error:
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Monobjc.ObjectiveCRuntime ---> System.EntryPointNotFoundException: monobjc_install_bridge at (wrapper managed-to-native) Monobjc.NativeMethods:InstallBridge () at Monobjc.ObjectiveCRuntime..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at CocoaApplication1.Program.Main () [0x00000] in :0
Can anyone suggest a simple and working way to execute apple scripts in a mono environment?
You cannot use the Monobjc assemblies directly without running them with the Monobjc runtime binary. Whether you want to build a Cocoa based or console application, there are tutorials for that on the Monobjc's website to help you getting started.
The easiest way to achieve inter-application communication is to use the ScriptingBridge framework. Many applications provide scripting definitions that can be then used in an object-oriented way: take a look at this guide for more details.
Note that the scripting bridge will only works with scripting enabled applications (like iTunes, iCal, iMovie, Finder, etc).
Monobjc supports the ScriptingBridge framework; there are even two sample applications (SBSetFinderComment and ScriptingBridgeiCal) that show how to integrate it.
If possible try using Monobjc. Monobjc provides a very straightforward way of executing custom AppleScript.
The following code snippet shows the main steps:
string script = ". . . . . . . . . ."; // some applescript text
NSDictionary error = null;
NSAppleScript scr = new NSAppleScript(script);
NSAppleEventDescriptor result = scr.ExecuteAndReturnError(out error);
string retval = result.StringValue;
I have written a blog post explaining the same. There's also a sample Monobjc project provided.
I was trying to execute AppleScript from a WinForms Mono project and ended up building my own little AppleScript execution library called AppleScript Slim. !00% of the code came from the Mono Develop project.
AppleScript Slim: https://applescriptslim.codeplex.com/
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