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Merging multiple TIFF files in one TIFF file

开发者 https://www.devze.com 2023-03-01 23:08 出处:网络
I\'ve been trying to use the mergeTiffStreams method of the TiffUtil class posted at: http://kseesharp.blogspot.com/2007/12/class-for-tiff-manipulation.html

I've been trying to use the mergeTiffStreams method of the TiffUtil class posted at:

http://kseesharp.blogspot.com/2007/12/class-for-tiff-manipulation.html

However, like other people have commented on that thread, the end result is that I receive a Stream that only contains my first TIFF file. The other TIFFs that I passed in the MemoryStream array are not included.

Has anyone else run into this problem before? If so, any advice would be most appreciated.

Thanks.

[UPDATE]

Here's the code I have at the moment. The stream that it returns only contains the first TIFF from the array passed in.

    public MemoryStream mergeTiffStreams(MemoryStream[] tiffStreams)
    {
        if (tiffStreams == null)
            throw ne开发者_C百科w ArgumentNullException("tiffStreams");

        Encoder enc = Encoder.SaveFlag;

        ImageCodecInfo info = null;
        foreach (ImageCodecInfo ice in ImageCodecInfo.GetImageEncoders())
            if (ice.MimeType == "image/tiff")
                info = ice;

        EncoderParameters ep = new EncoderParameters(1);
        ep.Param[0] = new EncoderParameter(enc, (long)EncoderValue.MultiFrame);
        MemoryStream tiffStream = new MemoryStream();
        Bitmap masterBitmap = new Bitmap(tiffStreams[0]);
        masterBitmap.Save(tiffStream, info, ep);

        ep.Param[0] = new EncoderParameter(enc, (long)EncoderValue.FrameDimensionPage);
        for (int x = 1; x < tiffStreams.Length; x++)
        {
            masterBitmap.SaveAdd(Image.FromStream(tiffStreams[x]), ep);
        }

        ep.Param[0] = new EncoderParameter(enc, (long)EncoderValue.Flush);
        masterBitmap.SaveAdd(ep);

        return tiffStream;
    }


Your problem might be in how you're handling the stream returned. If, for example, you want to save it to IO use:

File.WriteAllBytes(myPath, tiffStream.ToArray());

rather than creating a new Bitmap object from the stream. That was my problem anyway.

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