I would like to learn how to write the simplest server/client C++ command line application for sending a few lines of data from one application to the other in real-time, using OSC (Open Sound Control). I would like to make it work in localhost mode or over the network, but I think in OSC its just the question of the IP address specified.
I don't know anything about OSC, and the official page seems a bit ambiguous. On this page it says:
CNMAT's open-source library for constructing OSC packets: This is all you need if you want your application to be able to format OSC packets for sending over the network. http://archive.cnmat.berkeley.edu/OpenSoundControl/src/libOSC/
But that is just a few files from 2003-2004, definitely not something I would plan on using for learning OSC. Then it introduces OSC Control Kit, but on another page it says that its out-dated and strongly suggest against using the control kit.
Maybe this is the bes开发者_如何转开发t page: http://opensoundcontrol.org/guide-osc-libraries which lists libraries and gives some opinion on them, but I still don't know which library I should choose out of the 4.
What I would like to learn/use is a simple, cross-platform widely supported library that I could use in Visual C++ 2010 for building command line applications. What do you suggest? Can you write or link a tutorial using that library?
We are using oscpack as a cross plattform osc library.
https://code.google.com/archive/p/oscpack/downloads
we are using it with Linux, Windows and MacOSX and are quite happy. It's simple to use and works well.
The OSC Library is written in C++, but an ActiveX control is included that can be used from most Windows development environments (such as VisualBasic). Also, the OSC Library has been ported to Delphi
http://www.hammersound.net/osc.html
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