So I am attempting to learn how to code my first BST, and it is hard.... I am already having trouble with just a few lines of codes. the problem is in the insert, but I have included everything so that I could get some feedback on my style/other errors. I was suggested to use a pointer to pointer implementation, but we havent learned it yet, so I dont feel comfort/know how to code it yet. the
error is
cc1plus: warnings being treated as errors
tree.cpp: In member function âbool Tree::insert(Tree::Node*&, int, std::string)â:
tree.cpp:34: warning: control reaches end of non-void function
the tree.h file
#ifndef TREE_H
#define TREE_H
#include <iostream>
#include <string>
using namespace std;
class Tree
{
public:
Tree();
bool insert(int k, string s);
private:
struct Node
{
int key;
string data;
Node* left;
Node* right;
};
Node* root;
bool insert(Node*& root, int k, string s);
};
#endif
tree.cpp
#include <iostream>
#include "tree.h"
#include <stack>
#include <queue>
#include <string>
using namespace std;
Tree::Tree()
{
root = NULL;
}
bool Tree::insert(int k, string s)
{
return insert(root, k, s);
}
bool Tree::insert(Node*& currentRoot, int k, string s)
{
if(currentRoot == NULL){
currentRoot = new Node;
currentRoot->key = k;开发者_StackOverflow社区
currentRoot->data = s;
currentRoot->left = NULL;
currentRoot->right = NULL;
return true;
}
else if (currentRoot->key == k)
return false;
else if (currentRoot->key > k)
insert(currentRoot->left, k, s);
else
insert (currentRoot->right,k, s);
}
movieList.cpp
#include <iostream>
#include <stack>
#include <queue>
#include <string>
#include "tree.h"
using namespace std;
int main()
{
Tree test;
test.insert(100, "blah");
return 0;
}
cc1plus: warnings being treated as errors
tree.cpp: In member function âbool Tree::insert(Tree::Node*&, int, std::string)â:
tree.cpp:34: warning: control reaches end of non-void function
This just says that you don't return something on every possible path. Try this:
bool Tree::insert(Node*& currentRoot, int k, string s)
{
if(currentRoot == NULL){
currentRoot = new Node;
currentRoot->key = k;
currentRoot->data = s;
currentRoot->left = NULL;
currentRoot->right = NULL;
return true;
}
else if (currentRoot->key == k)
return false;
else if (currentRoot->key > k)
return insert(currentRoot->left, k, s);
// ^^^^^^
else
return insert (currentRoot->right,k, s);
// ^^^^^^
}
How about:
bool Tree::insert(Node*& currentRoot, int k, string s)
{
if(currentRoot == NULL){
currentRoot = new Node;
currentRoot->key = k;
currentRoot->data = s;
currentRoot->left = NULL;
currentRoot->right = NULL;
return true;
}
else if (currentRoot->key == k)
return false;
else if (currentRoot->key > k)
insert(currentRoot->left, k, s);
else
insert (currentRoot->right,k, s);
return true;
}
All branches need to return a value (boolean in this case).
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