开发者_开发百科Possible Duplicate:
Finding the Variable Name passed to a Function in C#
public new Dictionary<string, string> Attributes { get; set; }
public string StringAttributes = string.Empty;
public int? MaxLength { get; set; }
public int? Size { get; set; }
public int? Width { get; set; }
public int? Height { get; set; }
protected override void OnInit(EventArgs e) {
Attributes = new Dictionary<string, string>();
Attributes.Add("MaxLength", MaxLength.ToString());
Attributes.Add("Size", Size.ToString());
Attributes.Add("Width", Width.ToString());
Attributes.Add("Height", Height.ToString());
base.OnInit(e);
}
protected override void OnPreRender(EventArgs e) {
if (Attributes != null) {
StringBuilder attributes = new StringBuilder();
foreach (var item in Attributes) {
if (!string.IsNullOrWhiteSpace(item.Value)) {
attributes.Append(item.Key + "=\"" + item.Value + "\" ");
}
}
StringAttributes = attributes.ToString();
}
}
The problem here is, instead of using Attributes.Add("MaxLength", MaxLength.ToString());
and repeat the same process for other properties, could we not just make a function that is also able to add values to the dictionary, where the keys to be added are their variable names?
Say,
public void addAttribute(object variable){
Attributes = new Dictionary<string, string>();
Attributes.Add(variable.Name, variable.Value);
}...
I guess this is also possible to do with reflection, getting all the nullable properties and looping through them then adding each to the dictionary... But for as long as there are any other ways, we would not stick to reflection.
But if reflection is the only choice, then another problem now would be how to get the nullable properties of the class...
Any help would be greatly appreciated. Thank you.
I can't think of way to do it without reflection.
In order to get all the nullable properties you can you similar code to this:
GetType().GetProperties()
.Where(property =>
property.PropertyType.IsGenericType &&
property.PropertyType.GetGenericTypeDefinition() == typeof(Nullable<>))
Usage example that fills attributes dictionary:
PropertyInfo[] typeProperties = GetType().GetProperties();
var nullableProperties = typeProperties.Where(property =>
property.PropertyType.IsGenericType &&
property.PropertyType.GetGenericTypeDefinition() == typeof(Nullable<>));
var attributes = new Dictionary<string, string>();
foreach (var nullableProperty in nullableProperties)
{
object value = nullableProperty.GetValue(this,null);
attributes.Add(nullableProperty.Name, value == null ?
string.Empty : value.ToString());
}
I'm not sure I fully understand your question without more context, but perhaps this is helpful
If the concern is over reflection overhead for multiple invocations:
- Cache that information.
- try EmitMapper to fill in values
- try AutoMapper to fill in the values
If the problem is getting a variable name via strongly typed compilation then you can use
The Member class I saw on a post from Oliver Hhanappi. Examples of its use are here on my blog
Below is my complete solution. I would say your best bet is to use reflection, as what you're asking is sort of a meta-task. As far as how do you know which properties to add, I would suggest defining your own attribute and applying it to the fields/properties that you want to inspect.
Usage:
Dictionary<string, string> attributes = Inspector<MyClass>.Inspect(target);
The reflection in my sample code is executed once per type inspected, as it is executed within the static constructor of my generic Inspect class:
// apply this attribute to any properties or fields that you want added to the attributes dictionary
[AttributeUsage(
AttributeTargets.Property |
AttributeTargets.Field |
AttributeTargets.Class |
AttributeTargets.Struct |
AttributeTargets.Interface,
AllowMultiple = true, Inherited = true)]
public class InspectAttribute : Attribute
{
// optionally specify the member name explicitly, for use on classes, structs, and interfaces
public string MemberName { get; set; }
public InspectAttribute() { }
public InspectAttribute(string memberName)
{
this.MemberName = memberName;
}
}
public class Inspector<T>
{
// Inspector is a generic class, therefore there will be a separate instance of the _InspectActions variable per type
private static List<Action<Dictionary<string, string>, T>> _InspectActions;
static Inspector()
{
_InspectActions = new List<Action<Dictionary<string, string>, T>>();
foreach (MemberInfo m in GetInspectableMembers(typeof(T)))
{
switch (m.MemberType)
{
case MemberTypes.Property:
{
// declare a separate variable for variable scope with anonymous delegate
PropertyInfo member = m as PropertyInfo;
// create an action delegate to add an entry to the attributes dictionary using the property name and value
_InspectActions.Add(
delegate(Dictionary<string, string> attributes, T item)
{
object value = member.GetValue(item, null);
attributes.Add(member.Name, (value == null) ? "[null]" : value.ToString());
});
}
break;
case MemberTypes.Field:
{
// declare a separate variable for variable scope with anonymous delegate
FieldInfo member = m as FieldInfo;
// need to create a separate variable so that delegates do not share the same variable
// create an action delegate to add an entry to the attributes dictionary using the field name and value
_InspectActions.Add(
delegate(Dictionary<string, string> attributes, T item)
{
object value = member.GetValue(item);
attributes.Add(member.Name, (value == null) ? "[null]" : value.ToString());
});
}
break;
default:
// for all other member types, do nothing
break;
}
}
}
private static IEnumerable<MemberInfo> GetInspectableMembers(Type t)
{
// get all instance fields and properties
foreach (MemberInfo member in t.GetMembers(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.GetField | BindingFlags.GetProperty))
{
// check if the current member is decorated with an Inspect attribute
object[] inspectAttributes = member.GetCustomAttributes(typeof(InspectAttribute), true);
if (inspectAttributes != null && inspectAttributes.Length > 0)
{
yield return member;
}
}
// now look for any Inspect attributes defined at the type level
InspectAttribute[] typeLevelInspectAttributes = (InspectAttribute[])t.GetCustomAttributes(typeof(InspectAttribute), true);
if (typeLevelInspectAttributes != null && typeLevelInspectAttributes.Length > 0)
{
foreach (InspectAttribute attribute in typeLevelInspectAttributes)
{
// search for members matching the name provided by the Inspect attribute
MemberInfo[] members = t.GetMember(attribute.MemberName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetField | BindingFlags.GetProperty | BindingFlags.FlattenHierarchy);
if (members != null && members.Length > 0)
{
foreach (MemberInfo member in members)
{
yield return member;
}
}
}
}
}
public static Dictionary<string, string> Inspect(T item)
{
// create a new attributes dictionary
Dictionary<string, string> attributes = new Dictionary<string, string>();
foreach (Action<Dictionary<string, string>, T> inspectAction in _InspectActions)
{
// execute each "inspect" action.
// This will execute the delegates we created earlier, causing entries to be added to the dictionary
inspectAction(attributes, item);
}
return attributes;
}
}
public class BasePage
{
public int? SomeValue { get; set; }
}
// example class with properties decorated with the Inspect attribute
[Inspect("SomeValue")] // also inspect the "SomeValue" property from the BasePage class
public class MyPage : BasePage
{
[Inspect]
public int? MaxLength { get; set; }
[Inspect]
public int? Size { get; set; }
[Inspect]
public int? Width { get; set; }
[Inspect]
public int? Height { get; set; }
public string GenerateAttributeString()
{
System.Text.StringBuilder attributes = new System.Text.StringBuilder();
foreach (KeyValuePair<string, string> item in Inspector<MyPage>.Inspect(this))
{
attributes.Append(item.Key + "=\"" + item.Value + "\" ");
}
return attributes.ToString();
}
}
You can use the following function to extract out the public Nullable properties from a class into the format your looking for. It also calls the getter method for the value.
This is using the same reflection use that @Elisha talked about. Also it does a .ToString() call to the value returned by the getter.
IDictionary<string, string> GetProps<T>(T DataObject)
{
if(null == DataObject)
return new Dictionary<string, string>();
var nullableProperties =
from property in typeof(T).GetProperties(BindingFlags.Instance | BindingFlags.Public)
from accessor in property.GetAccessors(false)
let returnType = accessor.ReturnType
where returnType.IsGenericType
&& returnType.GetGenericTypeDefinition() == typeof(Nullable<>)
&& accessor.GetParameters().Length == 0
select new { Name=property.Name, Getter=accessor};
return nullableProperties.ToDictionary(
x => x.Name,
x => x.Getter.Invoke(DataObject, null).ToString());
}
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