I am having trouble building my app after adding MapKit and CoreLocation frameworks. They are both 4.3 frameworks, and the app used to work fine with UIKit, CoreGraphics, and Foundation, just giving me problems with these two. Not sure what the required architecture is, there aren't any bugs in the code. Any help is appreciated!
ld: warning: ignoring file /Users/F3d3r3r/Desktop/testNav4_3/MapKit.framework/MapKit, missing required architecture i386 in file
ld: warning: ignoring file /Users/F3d3r3r/Desktop/testNav4_3/CoreLocation.framework/CoreLocation, missing required architecture i386 in file
Undefined symbols for architecture i386:
"_CLLocationCoordinate2DMake", referenced from:
-[Layer2 tableView:cellForRowAtIndexPath:] in Layer2.o
"_OBJC_CLASS_$_MKMapView", referenced from:
objc-class开发者_开发技巧-ref in Layer2.o
ld: symbol(s) not found for architecture i386
collect2: ld returned 1 exit status
Add the CoreLocation framework, which has CLLocation, as well as MapKit.
I got the same issue.. after a long struggle I found the issue..
I resolved it this way..
- Go to Build Settings
- Search for 'framework search path'
- And delete the pre filled path.
Now it works perfectly.. hope it helps some one..
Be careful if you copy the framework from Finder to the project. Ensure that; "Copy file ..." option is NOT checked when you add it to your project.
Check the root folder of your project and if you've copied it. Delete it and try to add from scratch.
Adding from "Build Phases", "Link Binary With Libraries" section of Xcode is highly recommended.
I used $(inherited) in Build Settings -> Search paths
Refer below URL for $(inherited) usage, What is $(inherited) in Xcode's search path settings?
精彩评论