I have a switch statement in a factory that returns a command based on the value of the enum passed in. Something like:
public ICommand Create(EnumType enumType)
{
switch (enumType)
{
case(enumType.Val1):
return new SomeCommand();
case(enumType.Val2):
return new SomeCommand();
case(enumType.Val3):
return new SomeCommand();
default:
throw new ArgumentOutOfRangeException("Unknown enumType" + enumType);
}
开发者_如何学C}
I currently have a switch case for each value in the enum. I have unit tests for each of these cases. How do I unit test that the default case throws an error? Obviously, at the moment I can't pass in an unknown EnumType but who's to say this won't be changed in the future. Is there anyway I can extend or mock the EnumType purely for the sake of the unit test?
Try the following
Assert.IsFalse(Enum.IsDefined(typeof(EnumType), Int32.MaxValue);
Create((EnumType)Int32.MaxValue);
It's true that any value you pick for the "default" case could one day become a valid value. So simply add a test to guarantee it doesn't in the same place you check the default.
You can cast an incorrect value to your enum type - this doesn't check. So if Val1 to Val3 are 1 to 3 for example, pass in:
(EnumType)(-1)
You can cast the underlying type of the enum to the enum type, to create an "invalid" value.
Create((EnumType)200);
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