i use a UIView subclass with an NSMutableArray of other Views to indicate values as bars.
I init it in my initWithFrame. The Instruments tells after a few create and remove of my UIView 开发者_开发知识库subclass that there is a leak on the alloc of the NSMutableArray. Thats why i framed it with the if to avoid multiple objects. But doesn't help- (id) initWithFrame :(CGRect)frame
{
self = [super initWithFrame:frame];
if (self.uiValueSubviews == nil){
self.uiValueSubviews = [[NSMutableArray alloc]init];
}
return self;
}
- (void)dealloc {
[self.uiValueSubviews release];
[super dealloc];
}
Am i doing something wrong with the dealloc?
Thanks for your HelpTwo problems I see with memory management involving your property.
- Properties should always be set to
an
autorelease
d object or an object you will be releasing on your own. - Never send release directly to a property. I prefer to release underlying variable if possible (ex.
[_uiValueSubviews release];
)
Change the code to the following.
- (id) initWithFrame :(CGRect)frame
{
self = [super initWithFrame:frame];
if (self.uiValueSubviews == nil){
//Set to autoreleased array
self.uiValueSubviews = [NSMutableArray array];
}
return self;
}
- (void)dealloc {
//nil the value
self.uiValueSubviews = nil;
[super dealloc];
}
You should do like this :
- (id) initWithFrame :(CGRect)frame
{
if ((self = [super initWithFrame:frame]))
{
if (self.uiValueSubviews == nil){
uiValueSubviews = [[NSMutableArray alloc]init];
}
return self;
}
- (void)dealloc
{
self.uiValueSubviews = nil;
[super dealloc];
}
You uiValueSubviews is probably a retain property so when you alloc, your retainCount is +1 and self. +1 too.
An other way, avoiding autoreleased objects, would be:
// ...
if (self.uiValueSubviews == nil)
{
NSMutableArray *uiValueSubviews_tmp = [[NSMutableArray alloc] init];
// maybe do something with uiValueSubviews_tmp
self.uiValueSubviews = uiValueSubviews_tmp;
[uiValueSubviews_tmp release];
}
// ....
As far as I know, that's how Apple does it in their examples.
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