What and where should the codes be added to show a preloader while xml is being loaded? Or I do not need to have one?
//Load gallery.xm开发者_如何学Pythonl
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
xmlLoader.addEventListener(Event.COMPLETE, LoadXML);
xmlLoader.load(new URLRequest("gallery.xml"));
function LoadXML(e:Event):void
{
xmlData = new XML(e.target.data);
ParseProject(xmlData);
}
function ParseProject(projectInput:XML):void
{
trace("XML Output");
trace("------------------------");
var projectAttributes:XMLList = projectInput.project.attributes();
for each (var projectName:XML in projectAttributes)
{
trace(projectName);
var projectDP:XMLList = projectInput.project.(@name == projectName).displayP;
trace(projectDP);
}
}
You can listen for a ProgressEvent:
import flash.events.ProgressEvent
xmlLoader.addEventListener(ProgressEvent.PROGRESS, _onProgress);
function _onProgress(e:ProgressEvent):void {
//do whatever you need.
trace( "loaded: ", e.bytesLoaded, " total: ", e.bytesTotal);
}
As to whether you should use one or not, it's up to you. Generally speaking, thou, it is a good idea to let the user know what is going on.
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