Hi am new to xcode and cocos2d development. I have a question about switch scenes. I have one class is call开发者_JS百科ed "GameScene" and has a schedule call "scheduleTarget" to add a target on the scene every 0.3 second. When I switch from GameScene to GameOverScene or ManuScene using scene transition method, the program just quit without any error message.
I tried to clean up the memory by release the objects and call dealloc and onExit.
I also tried to unschedule the call "ScheduleTarget". But nothing helps.
Anybody know what is my problem?
Thanks
I figure out the problem. I assign the dealloc the variable a value. :(
I am so happy this issue has been solved.
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