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how to do true deep copy for NSArray and NSDictionary with have nested arrays/dictionary?

开发者 https://www.devze.com 2023-02-19 23:09 出处:网络
Question: Is there a way to use existing objective-c methods to do a full deep copy of a NSDictionary or NSArray, that themselves have nested dictionaries or arrays within them?

Question: Is there a way to use existing objective-c methods to do a full deep copy of a NSDictionary or NSArray, that themselves have nested dictionaries or arrays within them?

That is I have read the problem may be when it hits a nested dictionary or array it only copies the pointer to the nested item, and not copy the item truely.

Background: So as an example for me I'm trying to load/save the following config with NSUserDefaults and when loading need to convert the immutable copies one gets from NSUserDefault to mutable prior to making changes.

  • Items (NSDictionary)
    • Item (NSDictionary)
      • aString: NSString
      • aString2: NSString
      • aDate: NSDate
      • a开发者_JS百科Date2: NSDate
      • aBool: BOOL
      • aTI1: NSTimeInterval
      • aTI2: NSTimeInterval
      • Keywords (NSArray)
        • keyword: NSString
        • keyword: NSString


A couple of years ago, I wrote a few category methods for exactly the same reason, transforming a whole tree of user defaults to mutable. Here they are - use them at your own risk! :-)

//
//  SPDeepCopy.h
//
//  Created by Sherm Pendley on 3/15/09.
//

#import <Cocoa/Cocoa.h>

// Deep -copy and -mutableCopy methods for NSArray and NSDictionary

@interface NSArray (SPDeepCopy)

- (NSArray*) deepCopy;
- (NSMutableArray*) mutableDeepCopy;

@end

@interface NSDictionary (SPDeepCopy)

- (NSDictionary*) deepCopy;
- (NSMutableDictionary*) mutableDeepCopy;

@end

//
//  SPDeepCopy.m
//
//  Created by Sherm Pendley on 3/15/09.
//

#import "SPDeepCopy.h"


@implementation NSArray (SPDeepCopy)

- (NSArray*) deepCopy {
    unsigned int count = [self count];
    id cArray[count];

    for (unsigned int i = 0; i < count; ++i) {
        id obj = [self objectAtIndex:i];
        if ([obj respondsToSelector:@selector(deepCopy)])
            cArray[i] = [obj deepCopy];
        else
            cArray[i] = [obj copy];
    }

    NSArray *ret = [[NSArray arrayWithObjects:cArray count:count] retain];

    // The newly-created array retained these, so now we need to balance the above copies
    for (unsigned int i = 0; i < count; ++i)
        [cArray[i] release];

    return ret;
}
- (NSMutableArray*) mutableDeepCopy {
    unsigned int count = [self count];
    id cArray[count];

    for (unsigned int i = 0; i < count; ++i) {
        id obj = [self objectAtIndex:i];

        // Try to do a deep mutable copy, if this object supports it
        if ([obj respondsToSelector:@selector(mutableDeepCopy)])
            cArray[i] = [obj mutableDeepCopy];

        // Then try a shallow mutable copy, if the object supports that
        else if ([obj respondsToSelector:@selector(mutableCopyWithZone:)])
            cArray[i] = [obj mutableCopy];

        // Next try to do a deep copy
        else if ([obj respondsToSelector:@selector(deepCopy)])
            cArray[i] = [obj deepCopy];

        // If all else fails, fall back to an ordinary copy
        else
            cArray[i] = [obj copy];
    }

    NSMutableArray *ret = [[NSMutableArray arrayWithObjects:cArray count:count] retain];

    // The newly-created array retained these, so now we need to balance the above copies
    for (unsigned int i = 0; i < count; ++i)
        [cArray[i] release];

    return ret;
}

@end

@implementation NSDictionary (SPDeepCopy)

- (NSDictionary*) deepCopy {
    unsigned int count = [self count];
    id cObjects[count];
    id cKeys[count];

    NSEnumerator *e = [self keyEnumerator];
    unsigned int i = 0;
    id thisKey;
    while ((thisKey = [e nextObject]) != nil) {
        id obj = [self objectForKey:thisKey];

        if ([obj respondsToSelector:@selector(deepCopy)])
            cObjects[i] = [obj deepCopy];
        else
            cObjects[i] = [obj copy];

        if ([thisKey respondsToSelector:@selector(deepCopy)])
            cKeys[i] = [thisKey deepCopy];
        else
            cKeys[i] = [thisKey copy];

        ++i;
    }

    NSDictionary *ret = [[NSDictionary dictionaryWithObjects:cObjects forKeys:cKeys count:count] retain];

    // The newly-created dictionary retained these, so now we need to balance the above copies
    for (unsigned int i = 0; i < count; ++i) {
        [cObjects[i] release];
        [cKeys[i] release];
    }

    return ret;
}
- (NSMutableDictionary*) mutableDeepCopy {
    unsigned int count = [self count];
    id cObjects[count];
    id cKeys[count];

    NSEnumerator *e = [self keyEnumerator];
    unsigned int i = 0;
    id thisKey;
    while ((thisKey = [e nextObject]) != nil) {
        id obj = [self objectForKey:thisKey];

        // Try to do a deep mutable copy, if this object supports it
        if ([obj respondsToSelector:@selector(mutableDeepCopy)])
            cObjects[i] = [obj mutableDeepCopy];

        // Then try a shallow mutable copy, if the object supports that
        else if ([obj respondsToSelector:@selector(mutableCopyWithZone:)])
            cObjects[i] = [obj mutableCopy];

        // Next try to do a deep copy
        else if ([obj respondsToSelector:@selector(deepCopy)])
            cObjects[i] = [obj deepCopy];

        // If all else fails, fall back to an ordinary copy
        else
            cObjects[i] = [obj copy];

        // I don't think mutable keys make much sense, so just do an ordinary copy
        if ([thisKey respondsToSelector:@selector(deepCopy)])
            cKeys[i] = [thisKey deepCopy];
        else
            cKeys[i] = [thisKey copy];

        ++i;
    }

    NSMutableDictionary *ret = [[NSMutableDictionary dictionaryWithObjects:cObjects forKeys:cKeys count:count] retain];

    // The newly-created dictionary retained these, so now we need to balance the above copies
    for (unsigned int i = 0; i < count; ++i) {
        [cObjects[i] release];
        [cKeys[i] release];
    }

    return ret;
}

@end


I think something like this should work.

NSData *buffer;
NSMutableDictionary *_dict1, *_dict2;

// Deep copy "all" objects in _dict1 pointers and all to _dict2  
buffer = [NSKeyedArchiver archivedDataWithRootObject: _dict1];  
_dict2 = [NSKeyedUnarchiver unarchiveObjectWithData: buffer];  


The easy way for a DEEP copy is to simply use CFPropertyListCreateDeepCopy. Here is example (with ARC):

    NSDictionary *newDictionary =
 (__bridge NSDictionary *)(CFPropertyListCreateDeepCopy(kCFAllocatorDefault,
         (__bridge CFPropertyListRef)(originalDictionary),
          kCFPropertyListImmutable));

my originalDictionary in this example is an NSDictionary

CFPropertyListRef can simply be cast to NSDictionary as long as the top level entity of the CFPropertyListRef is a CFDictionary.


If someone want the mutable copy then please use below code:

NSMutableDictionary *newDictionary = (NSMutableDictionary *)CFBridgingRelease(CFPropertyListCreateDeepCopy(kCFAllocatorDefault, (CFDictionaryRef)dict, kCFPropertyListMutableContainers));

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